🤖 History of AI

A timeline of the development of Artificial Intelligence, from early theories to large language models.

A history timetable with 208 events

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Timeline Events

260

Concepts

  • Porphyry's Isagogê and Early Semantic Net (260)

    Porphyry wrote Isagogê which categorized knowledge and logic, including a drawing of what would later be called a "semantic net".

    Related Links:

    Tags: Logic, Knowledge Representation, Semantic Networks, Philosophy, Ancient Greece, Categorization, Concepts

1206

Technology

  • Al-Jazari's Programmable Automata (1206)

    Ismail al-Jazari created a programmable orchestra of mechanical human beings.

    Related Links:

    Tags: Automata, Robotics, Mechanical Engineering, Early AI, Engineering, Programmable Machines

1275

Concepts

  • Ramon Llull's Ars Magna and Mechanical Reasoning (1275)

    Ramon Llull, Mallorcan theologian, invents the Ars Magna, a tool for combining concepts mechanically based on an Arabic astrological tool, the Zairja....

    Related Links:

    Tags: Logic, Mechanical Reasoning, Knowledge Representation, Ars Magna, Philosophy, Combinatorial Systems, Early AI Concepts

1620

Concepts

  • Francis Bacon's Inductive Logic (1620)

    Francis Bacon developed empirical theory of knowledge and introduced inductive logic in his work Novum Organum, a play on Aristotle's title Organon.

    Related Links:

    Tags: Logic, Inductive Reasoning, Empiricism, Philosophy, Knowledge Acquisition, Scientific Method, Foundations of AI

1623

Technology

  • Wilhelm Schickard's Calculating Clock (1623)

    Wilhelm Schickard drew a calculating clock on a letter to Kepler. This will be the first of five unsuccessful attempts at designing a direct entry cal...

    Related Links:

    Tags: Calculating Machines, Mechanical Computation, Early Computing, Technology, Hardware, Precursors to Computers

1641

Concepts

  • Thomas Hobbes' Mechanical Theory of Cognition (1641)

    Thomas Hobbes published Leviathan and presented a mechanical, combinatorial theory of cognition. He wrote "...for reason is nothing but reckoning".

    Related Links:

    Tags: Cognitive Science, Philosophy, Mechanical Cognition, Reasoning, Leviathan, Mind-Body Problem, Computation

1642

Technology

  • Blaise Pascal's Mechanical Calculator (1642)

    Blaise Pascal invented a mechanical calculator, the first digital calculating machine.

    Related Links:

    Tags: Calculating Machines, Mechanical Computation, Technology, Hardware, Early Computers, Pascaline

1647

Concepts

  • René Descartes' Mechanical View of Animals (1647)

    René Descartes proposed that bodies of animals are nothing more than complex machines (but that mental phenomena are of a different "substance").

    Related Links:

    Tags: Philosophy, Mind-Body Problem, Dualism, Cognitive Science, Mechanism, Animals, Artificial Intelligence

1654

Concepts

  • Blaise Pascal and Probability Theory (1654)

    Blaise Pascal described how to find expected values in probability, in 1662 Antoine Arnauld published a formula to find the maximum expected value, an...

    Related Links:

    Tags: Probability Theory, Mathematics, Machine Learning, Statistics, Decision Making, Expected Value, Bayesian Methods

1672

Technology

  • Gottfried Wilhelm Leibniz's Stepped Reckoner (1672)

    Gottfried Wilhelm Leibniz improved the earlier machines, making the Stepped Reckoner to do multiplication and division.

    Related Links:

    Tags: Calculating Machines, Mechanical Computation, Technology, Hardware, Early Computers, Stepped Reckoner

1676

Concepts

  • Leibniz's Derivation of the Chain Rule (1676)

    Leibniz derived the chain rule. The rule is used by AI to train neural networks, for example the backpropagation algorithm uses the chain rule.

    Related Links:

    Tags: Calculus, Mathematics, Chain Rule, Neural Networks, Backpropagation, Machine Learning, Optimization

1679

Concepts

  • Leibniz's Universal Calculus of Reasoning (1679)

    Leibniz developed a universal calculus of reasoning (alphabet of human thought) by which arguments could be decided mechanically. It assigned a specif...

    Related Links:

    Tags: Logic, Universal Language, Reasoning, Formal Systems, Symbolic AI, Philosophy, Calculus

1726

Concepts

  • Swift's Satire of the Engine in Gulliver's Travels (1726)

    Jonathan Swift published Gulliver's Travels, which includes this description of the Engine, a machine on the island of Laputa: "a Project for improvin...

    Related Links:

    Tags: Literature, Satire, Ars Magna, Philosophy, Machine Learning, Knowledge Representation, Early AI Criticism

1738

Concepts

  • Daniel Bernoulli and Utility Theory (1738)

    Daniel Bernoulli introduces the concept of "utility", a generalization of probability, the basis of economics and decision theory, and the mathematica...

    Related Links:

    Tags: Decision Theory, Economics, Utility, Game Theory, AI Goals, Reinforcement Learning, Optimization

1739

Concepts

  • David Hume and Induction (1739)

    David Hume described induction, the logical method of learning generalities from examples.

    Related Links:

    Tags: Induction, Philosophy, Learning, Reasoning, Generalization, Machine Learning, Empirical Methods

1750

Concepts

1763

Concepts

  • Bayes' Theorem Laid the Groundwork for Bayesian Networks (1763)

    Thomas Bayes's work An Essay Towards Solving a Problem in the Doctrine of Chances, published two years after his death, laid the foundations of Bayes'...

    Related Links:

    Tags: Probability, Statistics, Bayesian inference, Bayesian networks, Mathematics, Machine Learning, Algorithms, Foundations

1769

Application

  • The Turk, a Chess-Playing Automaton, Debuted (1769)

    Wolfgang von Kempelen built and toured with his chess-playing automaton, The Turk, which Kempelen claimed could defeat human players. The Turk was lat...

    Related Links:

    Tags: Chess, Automata, Deception, Early AI, Mechanical Turk, Entertainment, Hoax, Human-computer interaction

1800

Technology

  • Jacquard's Programmable Loom Introduced Punch Cards (1800)

    Joseph Marie Jacquard created a programmable loom, based on earlier inventions by Basile Bouchon (1725), Jean-Baptiste Falcon (1728) and Jacques Vauca...

    Related Links:

    Tags: Automation, Textiles, Programmable machines, Punch cards, Industrial Revolution, Software, Manufacturing, Early Computing

1818

Concepts

1837

Concepts

  • Bolzano's Formalization of Semantics (1837)

    The mathematician Bernard Bolzano made the first modern attempt to formalize semantics.

    Related Links:

    Tags: Semantics, Logic, Formalization, Meaning, Language, Philosophical logic, Foundations, Representation

1854

Concepts

  • Boole Invents Boolean Algebra (1854)

    George Boole set out to "investigate the fundamental laws of those operations of the mind by which reasoning is performed, to give expression to them ...

    Related Links:

    Tags: Boolean algebra, Logic, Mathematics, Symbolic logic, Computation, Foundations, Computer science, Reasoning

1863

Concepts

  • Butler Suggests Machines Will Evolve and Supplant Humanity (1863)

    Samuel Butler suggested that Darwinian evolution also applies to machines, and speculates that they will one day become conscious and eventually suppl...

    Related Links:

    Tags: Evolution, Machines, Consciousness, Humanity, Speculation, Future of AI, Science fiction, Transhumanism

1923

Impact

  • Karel Čapek's R.U.R. Introduces the Word 'Robot' (1923)

    Karel Čapek's play R.U.R. (Rossum's Universal Robots) opened in London. This is the first use of the word "robot" in English.

    Related Links:

    Tags: Robots, Science fiction, Czech Republic, Terminology, Automation, Popular culture, Impact, Theater

1931

Concepts

  • Gödel Proves Limits of Algorithmic Theorem Proving (1931)

    Kurt Gödel encoded mathematical statements and proofs as integers, and showed that there are true theorems that are unprovable by any consistent theor...

    Related Links:

    Tags: Gödel's incompleteness theorems, Mathematics, Logic, Computability, Theorem proving, Limits of computation, Theoretical computer science, Foundations

1935

Concepts

1936

Technology

  • Zuse Patents a Program-Controlled Computer (1936)

    Konrad Zuse filed his patent application for a program-controlled computer.

    Related Links:

    Tags: Computer architecture, Program control, Early computers, Zuse, Patent, Technology, Hardware, Pioneers

1937

Concepts

1940

Application

1941

Technology

1943

Concepts

1945

Concepts

  • Game theory introduced (1945)

    Game theory which would prove invaluable in the progress of AI was introduced with the 1944 paper "Theory of Games and Economic Behavior" by mathemati...

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  • Bush publishes "As We May Think" (1945)

    Vannevar Bush published "As We May Think" (The Atlantic Monthly, July 1945) a prescient vision of the future in which computers assist humans in many ...

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1948

Concepts

1949

Concepts

1950

Concepts

1951

Technology

  • First working AI programs (1951)

    The first working AI programs were written in 1951 to run on the Ferranti Mark 1 machine of the University of Manchester: A checkers-playing program w...

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1956

Concepts

1958

Concepts

  • A theorem prover in geometry (1958)

    Herbert Gelernter and Nathan Rochester (IBM) described a theorem prover in geometry. It exploited a semantic model of the domain in the form of diagra...

    Related Links:

  • Teddington Conference on the Mechanization of Thought Processes (1958)

    Teddington Conference on the Mechanization of Thought Processes was held in the UK and among the papers presented were John McCarthy's "Programs with ...

    Related Links:

    Tags: Conference, Early AI, John McCarthy, Marvin Minsky, Oliver Selfridge, Advice Taker, Heuristic Programming

Technology

  • Lisp invented (1958)

    John McCarthy (Massachusetts Institute of Technology or MIT) invented the Lisp programming language.

    Related Links:

1959

Technology

  • Creation of the General Problem Solver (GPS) (1959)

    The General Problem Solver (GPS) was created by Newell, Shaw and Simon while at CMU.

    Related Links:

    Tags: Problem Solving, Search Algorithms, Early AI, Newell, Shaw, Simon, Carnegie Mellon University (CMU)

  • Founding of the MIT AI Lab (1959)

    John McCarthy and Marvin Minsky founded the MIT AI Lab.

    Related Links:

    Tags: Research Lab, Early AI, John McCarthy, Marvin Minsky, MIT, Artificial Intelligence

1960

Concepts

1961

Concepts

  • John Lucas on Machine Intelligence (1961)

    In Minds, Machines and Gödel, John Lucas denied the possibility of machine intelligence on logical or philosophical grounds. He referred to Kurt Gödel...

    Related Links:

    Tags: Philosophy of AI, Gödel's Incompleteness Theorems, John Lucas, Machine Intelligence, Theoretical Limitations

Application

  • SAINT: First Symbolic Integration Program (1961)

    James Slagle (PhD dissertation, MIT) wrote (in Lisp) the first symbolic integration program, SAINT, which solved calculus problems at the college fres...

    Related Links:

    Tags: Symbolic Computation, Lisp, James Slagle, Early AI, Calculus, Automation

  • Unimate Industrial Robot on Assembly Line (1961)

    Unimation's industrial robot Unimate worked on a General Motors automobile assembly line.

    Related Links:

    Tags: Robotics, Industrial Automation, Unimation, General Motors, Early AI Applications

1963

Concepts

  • Publication of "Computers and Thought" (1963)

    Edward Feigenbaum and Julian Feldman published Computers and Thought, the first collection of articles about artificial intelligence.

    Related Links:

    Tags: Artificial Intelligence, Edited Volume, Edward Feigenbaum, Julian Feldman, AI History, Academic Publication

Technology

  • Adaptive Pattern Recognition Program (1963)

    Leonard Uhr and Charles Vossler published "A Pattern Recognition Program That Generates, Evaluates, and Adjusts Its Own Operators", which described on...

    Related Links:

    Tags: Machine Learning, Pattern Recognition, Adaptive Systems, Leonard Uhr, Charles Vossler, Perceptrons

Application

  • ANALOGY Program Solves IQ Test Analogies (1963)

    Thomas Evans' program, ANALOGY, written as part of his PhD work at MIT, demonstrated that computers can solve the same analogy problems as are given o...

    Related Links:

    Tags: IQ Tests, Problem Solving, Thomas Evans, MIT, Early AI Applications

1964

Application

  • Danny Bobrow's Dissertation on Natural Language Understanding (1964)

    Danny Bobrow's dissertation at MIT (technical report #1 from MIT's AI group, Project MAC), shows that computers can understand natural language well e...

    Related Links:

    Tags: Natural Language Processing, Language Understanding, Danny Bobrow, MIT, AI research, Computational Linguistics

  • SIR Program for Question-Answering Systems (1964)

    Bertram Raphael's MIT dissertation on the SIR program demonstrates the power of a logical representation of knowledge for question-answering systems.

    Related Links:

    Tags: Question Answering, Knowledge Representation, SIR, Bertram Raphael, MIT, Logical Representation

1965

Concepts

  • Lotfi Zadeh Publishes "Fuzzy Sets" (1965)

    Lotfi A. Zadeh at U.C. Berkeley publishes his first paper introducing fuzzy logic, "Fuzzy Sets" (Information and Control 8: 338–353).

    Related Links:

    Tags: Fuzzy Logic, Lotfi A. Zadeh, Uncertainty, Set Theory, U.C. Berkeley, Information and Control

Technology

  • Development of First Deep Learning Algorithm (1965)

    Alexey Ivakhnenko and Valentin Lapa developed the first deep learning algorithm for multilayer perceptrons in Soviet Union.

    Related Links:

    Tags: Deep Learning, Alexey Ivakhnenko, Valentin Lapa, Multilayer Perceptrons, Neural Networks, Early Deep Learning

  • Resolution Method for Theorem Proving (1965)

    J. Alan Robinson invented a mechanical proof procedure, the Resolution Method, which allowed programs to work efficiently with formal logic as a repre...

    Related Links:

    Tags: Theorem Proving, Resolution Method, J. Alan Robinson, Formal Logic, Logic Programming, Representation

Application

  • ELIZA: Interactive Dialogue Program (1965)

    Joseph Weizenbaum (MIT) built ELIZA, an interactive program that carries on a dialogue in English language on any topic. It was a popular toy at AI ce...

    Related Links:

    Tags: Natural Language Processing, Dialogue Systems, Chatbot, Psychotherapy, MIT, Weizenbaum, ARPANET, Early AI

  • Dendral: Expert System for Molecular Structure (1965)

    Edward Feigenbaum initiated Dendral, a ten-year effort to develop software to deduce the molecular structure of organic compounds using scientific ins...

    Related Links:

    Tags: Expert Systems, Knowledge-Based Systems, Stanford University, Feigenbaum, Molecular Structure, Scientific Reasoning, Early AI, Dendral

1966

Concepts

  • Demonstration of Semantic Nets (1966)

    Ross Quillian (PhD dissertation, Carnegie Inst. of Technology, now CMU) demonstrated semantic nets.

    Related Links:

    Tags: Semantic Networks, Knowledge Representation, AI, Carnegie Mellon University, Quillian, Conceptual Modeling

Technology

  • Machine Intelligence Workshop at Edinburgh (1966)

    Machine Intelligence workshop at Edinburgh – the first of an influential annual series organized by Donald Michie and others.

    Related Links:

    Tags: Workshop, Machine Intelligence, Donald Michie, Edinburgh, AI Conferences

Application

  • Dendral Program Interprets Mass Spectra (1966)

    Dendral program (Edward Feigenbaum, Joshua Lederberg, Bruce Buchanan, Georgia Sutherland at Stanford University) demonstrated to interpret mass spectr...

    Related Links:

    Tags: Expert Systems, Knowledge-Based Systems, Stanford University, Scientific Reasoning, Chemistry, Feigenbaum, Dendral

Impact

  • Negative Report on Machine Translation's Impact (1966)

    Negative report on machine translation kills much work in natural language processing (NLP) for many years.

    Related Links:

    Tags: Machine Translation, Natural Language Processing, Funding, AI Winter, NLP, Research Setback

1967

Concepts

  • Stochastic Gradient Descent for Deep Learning (1967)

    Shun'ichi Amari was the first to use stochastic gradient descent for deep learning in multilayer perceptrons. In computer experiments conducted by his...

    Related Links:

    Tags: Deep Learning, Stochastic Gradient Descent, Multilayer Perceptrons, Amari, Neural Networks, Pattern Recognition

1968

Concepts

  • Snob: Unsupervised Classification using Bayesian Criterion (1968)

    Wallace and Boulton's program, Snob (Comp.J. 11(2) 1968), for unsupervised classification (clustering) uses the Bayesian minimum message length criter...

    Related Links:

    Tags: Unsupervised Learning, Clustering, Bayesian Methods, Occam's Razor, Statistical Learning

Application

  • Macsyma: Symbolic Reasoning for Integration (1968)

    Joel Moses (PhD work at MIT) demonstrated the power of symbolic reasoning for integration problems in the Macsyma program. First successful knowledge-...

    Related Links:

    Tags: Symbolic Reasoning, Mathematics, Knowledge-Based Systems, MIT, Macsyma, Moses

  • Mac Hack: Knowledge-Based Chess Program (1968)

    Richard Greenblatt (programmer) at MIT built a knowledge-based chess-playing program, Mac Hack, that was good enough to achieve a class-C rating in to...

    Related Links:

    Tags: Chess, Game Playing, Knowledge-Based Systems, MIT, Greenblatt, AI and Games

1969

Concepts

  • Conceptual Dependency Model for Natural Language Understanding (1969)

    Roger Schank (Stanford) defined conceptual dependency model for natural language understanding. Later developed (in PhD dissertations at Yale Universi...

    Related Links:

    Tags: Natural Language Understanding, Conceptual Dependency, Language Modeling, Schank, Knowledge Representation

  • Preference Semantics for Machine Translation (1969)

    Yorick Wilks (Stanford) developed the semantic coherence view of language called Preference Semantics, embodied in the first semantics-driven machine ...

    Tags: Machine Translation, Preference Semantics, Wilks, Natural Language Processing, Semantic Analysis

  • McCarthy and Hayes Discuss the Frame Problem (1969)

    McCarthy and Hayes started the discussion about the frame problem with their essay, "Some Philosophical Problems from the Standpoint of Artificial Int...

    Related Links:

    Tags: Frame Problem, Knowledge Representation, Philosophy of AI, Cognitive Science, McCarthy, Hayes, Early AI, Foundational Concepts

Technology

Impact

1970

Concepts

  • Linnainmaa Publishes Reverse Mode Automatic Differentiation (1970)

    Seppo Linnainmaa publishes the reverse mode of automatic differentiation. This method became later known as backpropagation, and is heavily used to tr...

    Related Links:

    Tags: Backpropagation, Automatic Differentiation, Neural Networks, Machine Learning, Deep Learning, Optimization, Training Algorithms, Seppo Linnainmaa

  • Woods Describes Augmented Transition Networks (ATNs) (1970)

    Bill Woods described Augmented Transition Networks (ATN's) as a representation for natural language understanding.

    Tags: Natural Language Processing, Augmented Transition Networks, Syntax, Parsing, Language Understanding, Bill Woods, Computational Linguistics

Application

  • Carbonell Develops SCHOLAR for Computer-Assisted Instruction (1970)

    Jaime Carbonell (Sr.) developed SCHOLAR, an interactive program for computer assisted instruction based on semantic nets as the representation of know...

    Related Links:

    Tags: Computer-Assisted Instruction, Education, Semantic Nets, Knowledge Representation, Jaime Carbonell Sr., Early Applications, AI in Education

  • Winston's ARCH Program Learns Concepts from Blocks (1970)

    Patrick Winston's PhD program, ARCH, at MIT learned concepts from examples in the world of children's blocks.

    Related Links:

    Tags: Machine Learning, Concept Learning, Blocks World, Patrick Winston, Early AI, MIT, Knowledge Representation

1971

Technology

Application

1972

Concepts

Technology

  • Colmerauer Develops Prolog (1972)

    Prolog programming language developed by Alain Colmerauer.

    Related Links:

    Tags: Prolog, Logic Programming, Programming Languages, Artificial Intelligence, Alain Colmerauer, Symbolic AI

1973

Application

  • Edinburgh Builds Freddy Robot (1973)

    The Assembly Robotics Group at University of Edinburgh builds Freddy Robot, capable of using visual perception to locate and assemble models. (See Edi...

    Related Links:

    Tags: Robotics, Computer Vision, Assembly, Freddy Robot, Edinburgh, Early Robotics

Impact

1974

Application

1975

Concepts

  • Sacerdoti Develops NOAH for Partial-Order Planning (1975)

    Earl Sacerdoti developed techniques of partial-order planning in his NOAH system, replacing the previous paradigm of search among state space descript...

    Related Links:

    Tags: Planning, Partial-Order Planning, NOAH, Earl Sacerdoti, AI Planning, SRI International

  • Tate Develops Nonlin for Hierarchical Planning (1975)

    Austin Tate developed the Nonlin hierarchical planning system able to search a space of partial plans characterised as alternative approaches to the u...

    Related Links:

    Tags: Planning, Hierarchical Planning, Nonlin, Austin Tate, AI Planning, Edinburgh

  • Minsky Publishes on Frames for Knowledge Representation (1975)

    Marvin Minsky published his widely read and influential article on Frames as a representation of knowledge, in which many ideas about schemas and sema...

    Related Links:

    Tags: Knowledge Representation, Frames, Marvin Minsky, Schemas, Semantic Networks, Cognitive Science

Application

  • Meta-Dendral Produces New Chemistry Results (1975)

    The Meta-Dendral learning program produced new results in chemistry (some rules of mass spectrometry) the first scientific discoveries by a computer t...

    Related Links:

    Tags: Expert Systems, Chemistry, Scientific Discovery, Machine Learning, Rule-based Systems, Meta-Dendral, Stanford University

1976

Concepts

  • Douglas Lenat's AM Program Demonstrates Discovery Model (1976)

    Douglas Lenat's AM program (Stanford PhD dissertation) demonstrated the discovery model (loosely guided search for interesting conjectures).

    Related Links:

    Tags: Discovery, Heuristics, Concept Formation, Knowledge Representation, Reasoning, AM program, Douglas Lenat, Stanford University

  • Randall Davis Demonstrates Meta-Level Reasoning (1976)

    Randall Davis demonstrated the power of meta-level reasoning in his PhD dissertation at Stanford.

    Tags: Reasoning, Meta-reasoning, Knowledge Representation, Artificial Intelligence, PhD Dissertation, Randall Davis, Stanford University

  • Introduction of Transfer Learning Method (1976)

    Stevo Bozinovski and Ante Fulgosi introduced transfer learning method in artificial intelligence, based on the psychology of learning.

    Related Links:

    Tags: Transfer Learning, Learning, Psychology, Machine Learning, Artificial Intelligence, Stevo Bozinovski, Ante Fulgosi

1978

Concepts

  • Tom Mitchell Invented Version Spaces (1978)

    Tom Mitchell, at Stanford, invented the concept of Version spaces for describing the search space of a concept formation program.

    Related Links:

    Tags: Concept Learning, Version Spaces, Machine Learning, Search, Tom Mitchell, Stanford University

Application

  • MOLGEN Program for Gene-Cloning Experiments (1978)

    The MOLGEN program, written at Stanford by Mark Stefik and Peter Friedland, demonstrated that an object-oriented programming representation of knowled...

    Related Links:

    Tags: Object-Oriented Programming, Knowledge Representation, Gene Cloning, Molecular Biology, Mark Stefik, Peter Friedland, Stanford University

Impact

  • Herbert A. Simon Wins Nobel Prize (1978)

    Herbert A. Simon wins the Nobel Prize in Economics for his theory of bounded rationality, one of the cornerstones of AI known as "satisficing".

    Related Links:

    Tags: Bounded Rationality, Economics, Nobel Prize, Satisficing, Herbert A. Simon, Cognitive Science

1979

Concepts

  • Work on Non-Monotonic Logics Begins (1979)

    Drew McDermott and Jon Doyle at MIT, and John McCarthy at Stanford begin publishing work on non-monotonic logics and formal aspects of truth maintenan...

    Related Links:

    Tags: Non-Monotonic Logic, Reasoning, Knowledge Representation, Truth Maintenance, Drew McDermott, Jon Doyle, John McCarthy, MIT, Stanford University

Technology

  • CHI System for Automatic Programming (1979)

    Cordell Green, David Barstow, Elaine Kant and others at Stanford demonstrated the CHI system for automatic programming.

    Related Links:

    Tags: Automatic Programming, Software Engineering, CHI, Cordell Green, David Barstow, Stanford University

Application

  • EMYCIN Program Development (1979)

    Bill VanMelle's PhD dissertation at Stanford demonstrated the generality of MYCIN's representation of knowledge and style of reasoning in his EMYCIN p...

    Related Links:

    Tags: Expert Systems, EMYCIN, Knowledge Representation, Reasoning, MYCIN, Bill VanMelle, Stanford University

  • INTERNIST Knowledge-Based Medical Diagnosis (1979)

    Jack Myers and Harry Pople at University of Pittsburgh developed INTERNIST, a knowledge-based medical diagnosis program based on Dr. Myers' clinical k...

    Related Links:

    Tags: Medical Diagnosis, Expert Systems, Knowledge Representation, INTERNIST, Harry Pople, Jack Myers, University of Pittsburgh

  • Stanford Cart Achieves Autonomy (1979)

    The Stanford Cart, built by Hans Moravec, becomes the first computer-controlled, autonomous vehicle when it successfully traverses a chair-filled room...

    Related Links:

    Tags: Autonomous Vehicles, Robotics, Computer Vision, Stanford Cart, Hans Moravec, Stanford University

  • BKG Backgammon Program Defeats World Champion (1979)

    BKG, a backgammon program written by Hans Berliner at CMU, defeats the reigning world champion (in part via luck).

    Related Links:

    Tags: Game Playing, Backgammon, Artificial Intelligence, BKG, Hans Berliner, CMU

1980

Impact

  • First AAAI Conference Held (1980)

    First National Conference of the American Association for Artificial Intelligence (AAAI) held at Stanford.

    Related Links:

    Tags: AAAI, Conference, Artificial Intelligence, Society, Stanford University

1981

Technology

  • Danny Hillis Designs the Connection Machine (1981)

    Danny Hillis designs the connection machine, which utilizes parallel computing to bring new power to AI, and to computation in general. (Later founds ...

    Related Links:

    Tags: Parallel Computing, Connection Machine, Computer Architecture, Danny Hillis, Thinking Machines Corporation

  • First Concurrent Programming in Neural Network Research (1981)

    Stevo Bozinovski and Charles Anderson carry out first concurrent programming (task parallelism) in neural network research. A program, "CAA Controller...

    Related Links:

    Tags: Neural Networks, Parallel Processing, Concurrent Programming, Task Parallelism, VAX/VMS, Machine Learning, Early AI, Bozinovski, Anderson

1982

Technology

  • Japan's Fifth Generation Computer Systems Project (FGCS) (1982)

    The Fifth Generation Computer Systems project (FGCS), an initiative by Japan's Ministry of International Trade and Industry, begun in 1982, to create ...

    Related Links:

    Tags: Fifth Generation, Parallel Computing, Logic Programming, Knowledge Representation, AI Research, Japanese AI, FGCS, MITI

1983

Concepts

  • Completion of CMU Dissertations on Soar (1983)

    John Laird and Paul Rosenbloom, working with Allen Newell, complete CMU dissertations on Soar (program).

    Related Links:

    Tags: Soar, Cognitive Architecture, Symbolic AI, Problem Solving, Machine Learning, Newell, Laird, Rosenbloom, CMU

  • Invention of the Interval Calculus (1983)

    James F. Allen invents the Interval Calculus, the first widely used formalization of temporal events.

    Related Links:

    Tags: Temporal Reasoning, Interval Calculus, Time Representation, Knowledge Representation, AI Planning, Allen

1985

Application

  • Demonstration of the Autonomous Drawing Program AARON (1985)

    The autonomous drawing program, AARON, created by Harold Cohen, is demonstrated at the AAAI National Conference (based on more than a decade of work, ...

    Related Links:

    Tags: Generative Art, Autonomous Agents, Art and AI, Computational Creativity, Harold Cohen, AAAI, Early Applications

1986

Concepts

  • First Computational Model of Discourse (1986)

    Barbara Grosz and Candace Sidner create the first computation model of discourse, establishing the field of research.

    Related Links:

    Tags: Natural Language Processing, Discourse Understanding, Computational Linguistics, Dialogue Systems, Grosz, Sidner

Application

  • First Robot Cars Built (1986)

    The team of Ernst Dickmanns at Bundeswehr University of Munich builds the first robot cars, driving up to 55 mph on empty streets.

    Related Links:

    Tags: Autonomous Vehicles, Robotics, Self-Driving Cars, Computer Vision, Ernst Dickmanns, Bundeswehr University, Early Robotics

1987

Concepts

  • Marvin Minsky Publishes The Society of Mind (1987)

    Marvin Minsky published The Society of Mind, a theoretical description of the mind as a collection of cooperating agents. He had been lecturing on th...

    Related Links:

    Tags: Society of Mind, Cognitive Science, Artificial General Intelligence, Agent-based Systems, Minsky, Cognitive Architecture, Theory of Mind

  • Introduction of Subsumption Architecture and Behavior-Based Robotics (1987)

    Around the same time, Rodney Brooks introduced the subsumption architecture and behavior-based robotics as a more minimalist modular model of natural ...

    Related Links:

    Tags: Behavior-Based Robotics, Subsumption Architecture, Nouvelle AI, Rodney Brooks, Robotics, AI Architecture

Application

  • Commercial Launch of Alacrity, a Managerial Advisory System (1987)

    Commercial launch of generation 2.0 of Alacrity by Alacritous Inc./Allstar Advice Inc. Toronto, the first commercial strategic and managerial advisory...

    Related Links:

    Tags: Expert Systems, Business Intelligence, Strategic Planning, Managerial Advisory, Alacrity, Commercial AI, Early Applications

1989

Technology

  • Development of CMOS Technology for Neural Networks (1989)

    The development of metal–oxide–semiconductor (MOS) Very-large-scale integration (VLSI), in the form of complementary MOS (CMOS) technology, enabled th...

    Related Links:

    Tags: Neural Networks, VLSI, CMOS, Hardware Acceleration, Analog Circuits, Mead, Ismail

Application

1991

Impact

1992

Application

1993

Application

  • Creation of Polly, a Robot Navigating at Animal-like Speeds (1993)

    Ian Horswill extended behavior-based robotics by creating Polly, the first robot to navigate using vision and operate at animal-like speeds (1 meter/s...

    Related Links:

    Tags: Behavior-Based Robotics, Vision-Based Navigation, Polly, Robotics, Horswill, Early Robotics

  • MIT Cog Project Launches (1993)

    Rodney Brooks, Lynn Andrea Stein and Cynthia Breazeal started the widely publicized MIT Cog project with numerous collaborators, in an attempt to buil...

    Related Links:

    Tags: Robotics, Humanoid Robots, MIT, Cognitive Science, 1990s, Rodney Brooks

  • DART AI System Repays US Government Investment (1993)

    ISX corporation wins "DARPA contractor of the year" for the Dynamic Analysis and Replanning Tool (DART) which reportedly repaid the US government's en...

    Related Links:

    Tags: DARPA, Logistics, Optimization, 1990s, Government Funding, ISX Corporation

1994

Concepts

  • Lotfi Zadeh Introduces Soft Computing (1994)

    Lotfi A. Zadeh at U.C. Berkeley creates "soft computing" and builds a world network of research with a fusion of neural science and neural net systems...

    Related Links:

    Tags: Fuzzy Logic, Neural Networks, Soft Computing, Theoretical Frameworks, Lotfi Zadeh, 1990s

Application

  • VaMP and VITA-2 Autonomous Driving on Highway (1994)

    With passengers on board, the twin robot cars VaMP and VITA-2 of Ernst Dickmanns and Daimler-Benz drive more than one thousand kilometers on a Paris t...

    Related Links:

    Tags: Autonomous Driving, Self-Driving Cars, Computer Vision, Daimler-Benz, 1990s, Ernst Dickmanns

  • Chinook Checkers Program Dominates (1994)

    English draughts (checkers) world champion Tinsley resigned a match against computer program Chinook. Chinook defeated 2nd highest rated player, Laffe...

    Related Links:

    Tags: Game Playing, Checkers, Chinook, Artificial Intelligence, 1990s

  • First AAAI Workshop on AI and the Environment (1994)

    Cindy Mason at NASA organizes the First AAAI Workshop on AI and the Environment.

    Related Links:

    Tags: AI and Environment, AAAI, Workshop, Environmental Applications, 1990s, Cindy Mason

1995

Application

  • First International IJCAI Workshop on AI and the Environment (1995)

    Cindy Mason at NASA organizes the First International IJCAI Workshop on AI and the Environment.

    Related Links:

    Tags: AI and Environment, IJCAI, Workshop, Environmental Applications, 1990s, Cindy Mason

  • "No Hands Across America" Semi-Autonomous Drive (1995)

    "No Hands Across America": A semi-autonomous car drove coast-to-coast across the United States with computer-controlled steering for 2,797 miles (4,50...

    Related Links:

    Tags: Autonomous Driving, Self-Driving Cars, Cross-Country Drive, 1990s, Carnegie Mellon University

  • Autonomous Driving: Munich to Copenhagen and Back (1995)

    One of Ernst Dickmanns' robot cars (with robot-controlled throttle and brakes) drove more than 1000 miles from Munich to Copenhagen and back, in traff...

    Related Links:

    Tags: Autonomous Driving, Self-Driving Cars, Computer Vision, Ernst Dickmanns, 1990s

1996

Application

  • Steve Grand Releases Creatures (1996)

    Steve Grand, roboticist and computer scientist, develops and releases Creatures, a popular simulation of artificial life-forms with simulated biochemi...

    Related Links:

    Tags: Artificial Life, Simulation, Creatures, Steve Grand, 1990s, Genetic Algorithms

1997

Concepts

  • Long Short-Term Memory (LSTM) Published (1997)

    Long short-term memory (LSTM) was published in Neural Computation by Sepp Hochreiter and Juergen Schmidhuber.

    Related Links:

    Tags: LSTM, Neural Networks, Recurrent Neural Networks, Deep Learning, Sepp Hochreiter, Juergen Schmidhuber, 1990s

Application

  • Deep Blue Defeats Garry Kasparov (1997)

    The Deep Blue chess machine (IBM) defeats the (then) world chess champion, Garry Kasparov.

    Related Links:

    Tags: Chess, Deep Blue, Garry Kasparov, IBM, Game Playing, 1990s

  • First RoboCup Football Tournament (1997)

    First official RoboCup football (soccer) match featuring table-top matches with 40 teams of interacting robots and over 5000 spectators.

    Related Links:

    Tags: Robotics, RoboCup, Soccer, Autonomous Robots, Competition, 1990s

  • Logistello Wins Othello World Championship (1997)

    Computer Othello program Logistello defeated the world champion Takeshi Murakami with a score of 6–0.

    Related Links:

    Tags: Game Playing, Othello, Logistello, Artificial Intelligence, 1990s

1998

Concepts

  • Tim Berners-Lee Publishes Semantic Web Roadmap (1998)

    Tim Berners-Lee published his Semantic Web Road map paper.

    Related Links:

    Tags: Semantic Web, Web Technologies, Tim Berners-Lee, Knowledge Representation, Ontology, Linked Data, Information Retrieval, World Wide Web Consortium (W3C)

  • Introduction of POMDPs to the AI Community (1998)

    Leslie P. Kaelbling, Michael L. Littman, and Anthony Cassandra introduce POMDPs and a scalable method for solving them to the AI community, jumpstarti...

    Related Links:

    Tags: POMDPs, Robotics, Automated Planning, Scheduling, Artificial Intelligence, Machine Learning, Algorithms, Decision Making

Application

  • Furby Release (1998)

    Tiger Electronics' Furby is released, and becomes the first successful attempt at producing a type of A.I to reach a domestic environment.

    Related Links:

    Tags: Toys, Furby, Artificial Life, Consumer Products, 1990s, Tiger Electronics

  • First Environment and AI Workshop in Europe (1998)

    Ulises Cortés and Miquel Sànchez-Marrè organize the first Environment and AI Workshop in Europe ECAI, "Binding Environmental Sciences and Artificial I...

    Related Links:

    Tags: Environmental Science, Artificial Intelligence, ECAI, Workshop, AI Applications, Robotics, Automation

1999

Application

  • Sony Introduces the AIBO Robot (1999)

    Sony introduces an improved domestic robot similar to a Furby, the AIBO becomes one of the first artificially intelligent "pets" that is also autonomo...

    Related Links:

    Tags: Robotics, AIBO, Artificial Intelligence, Autonomous Systems, Entertainment, Consumer Electronics, Human-Robot Interaction, Sony

2000

Application

2002

Application

  • iRobot's Roomba Autonomous Vacuum Cleaner (2002)

    iRobot's Roomba autonomously vacuums the floor while navigating and avoiding obstacles.

    Related Links:

    Tags: Robotics, Roomba, Autonomous Systems, Consumer Robotics, iRobot, Artificial Intelligence, Home Automation

2004

Concepts

Application

  • DARPA Grand Challenge Launched (2004)

    DARPA introduces the DARPA Grand Challenge requiring competitors to produce autonomous vehicles for prize money.

    Related Links:

    Tags: Autonomous Vehicles, DARPA, Grand Challenge, Robotics, Competition, Self-Driving Cars, Artificial Intelligence

  • NASA's Spirit and Opportunity Rovers Navigate Mars (2004)

    NASA's robotic exploration rovers Spirit and Opportunity autonomously navigate the surface of Mars.

    Related Links:

    Tags: Robotics, Space Exploration, Mars, NASA, Spirit, Opportunity, Autonomous Systems, Planetary Science

2005

Concepts

  • Blue Brain Project Launched (2005)

    Blue Brain is born, a project to simulate the brain at molecular detail.

    Related Links:

    Tags: Brain Simulation, Blue Brain Project, Computational Neuroscience, Artificial Intelligence, Neuroscience, Molecular Simulation, Modeling

Application

  • Honda's ASIMO Robot Walks and Delivers (2005)

    Honda's ASIMO robot, an artificially intelligent humanoid robot, is able to walk as fast as a human, delivering trays to customers in restaurant setti...

    Related Links:

    Tags: Robotics, ASIMO, Humanoid Robot, Honda, Artificial Intelligence, Human-Robot Interaction, Service Robotics

  • Recommendation Technology Brings AI to Marketing (2005)

    Recommendation technology based on tracking web activity or media usage brings AI to marketing. See TiVo Suggestions.

    Related Links:

    Tags: Recommendation Systems, Marketing, TiVo, Artificial Intelligence, Machine Learning, Personalization, Consumer Behavior

2006

Impact

2007

Concepts

Application

2008

Concepts

2009

Technology

  • LSTM Wins Handwriting Recognition Contests (2009)

    An LSTM trained by connectionist temporal classification was the first recurrent neural network to win pattern recognition contests, winning three com...

    Related Links:

    Tags: Recurrent Neural Networks, LSTM, Handwriting Recognition, Deep Learning, Connectionist Temporal Classification, Pattern Recognition

Application

2010

Application

  • Microsoft Launches Kinect for Xbox 360 (2010)

    Microsoft launched Kinect for Xbox 360, the first gaming device to track human body movement, using just a 3D camera and infra-red detection, enabling...

    Related Links:

    Tags: Human-Computer Interaction, Machine Learning, Computer Vision, Motion Capture, Gaming, Microsoft, Kinect

2011

Application

  • IBM's Watson Defeats Jeopardy! Champions (2011)

    IBM's Watson computer defeated television game show Jeopardy! champions Rutter and Jennings.

    Related Links:

    Tags: Question Answering, Natural Language Processing, IBM, Jeopardy!, Artificial General Intelligence (AGI), Watson

Impact

2012

Technology

  • AlexNet Wins ImageNet Competition (2012)

    AlexNet, a deep learning model developed by Alex Krizhevsky, wins the ImageNet Large Scale Visual Recognition Challenge with half as many errors as th...

    Related Links:

    Tags: Deep Learning, Image Recognition, AlexNet, ImageNet, GPU, Krizhevsky, Convolutional Neural Networks

2013

Technology

Application

  • Robot HRP-2 Wins DARPA Robotics Challenge Trials (2013)

    Robot HRP-2 built by SCHAFT Inc of Japan, a subsidiary of Google, defeats 15 teams to win DARPA’s Robotics Challenge Trials. HRP-2 scored 27 out of 32...

    Related Links:

    Tags: Robotics, DARPA Robotics Challenge, HRP-2, Disaster Response, SCHAFT Inc., Robotics

2015

Technology

  • Highway and Residual Networks Developed for Deep Learning (2015)

    Two techniques were developed concurrently to train very deep networks: highway network, and the residual neural network (ResNet). They allowed over 1...

    Related Links:

    Tags: Deep Learning, Neural Networks, Highway Networks, Residual Networks, ResNet, Training Techniques

Application

  • AlphaGo Defeats Fan Hui in Go (2015)

    Google DeepMind's AlphaGo (version: Fan) defeated three-time European Go champion 2 dan professional Fan Hui by 5 games to 0.

    Related Links:

    Tags: DeepMind, AlphaGo, Go, Game Playing, Artificial Intelligence, Machine Learning, Computer Games, Fan Hui

Impact

  • Open Letter on AI's Societal Impacts Signed by Experts (2015)

    In January 2015, Stephen Hawking, Elon Musk, and dozens of artificial intelligence experts signed an open letter on artificial intelligence calling fo...

    Related Links:

    Tags: AI Ethics, Societal Impact, Open Letter, Stephen Hawking, Elon Musk, Artificial Intelligence

  • Open Letter to Ban Autonomous Weapons Signed by Experts (2015)

    In July 2015, an open letter to ban development and use of autonomous weapons was signed by Hawking, Musk, Wozniak and 3,000 researchers in AI and rob...

    Related Links:

    Tags: Autonomous Weapons, Lethal Autonomous Weapons Systems (LAWS), AI Ethics, Stephen Hawking, Elon Musk, AI and Society

2016

Application

  • AlphaGo Defeats Lee Sedol in Go (2016)

    Google DeepMind's AlphaGo (version: Lee) defeated Lee Sedol 4–1. Lee Sedol is a 9 dan professional Korean Go champion who won 27 major tournaments fro...

    Related Links:

    Tags: DeepMind, AlphaGo, Go, Game Playing, Artificial Intelligence, Machine Learning, Lee Sedol, Computer Games

2017

Concepts

  • Invention of the Transformer Architecture (2017)

    Transformer architecture was invented, which led to new kinds of large language models such as BERT by Google, followed by the generative pre-trained ...

    Related Links:

    Tags: Transformer, Natural Language Processing, BERT, Large Language Models, Deep Learning, Generative Models, Machine Translation, OpenAI

Technology

  • SAT Solver Solves Pythagorean Triples Conjecture (2017)

    A propositional logic boolean satisfiability problem (SAT) solver proves a long-standing mathematical conjecture on Pythagorean triples over the set o...

    Related Links:

    Tags: SAT Solver, Mathematics, Proof Verification, Boolean Satisfiability, Algorithm, Mathematical Proof

Application

  • DeepStack and Libratus Beat Human Players in Poker (2017)

    Deepstack is the first published algorithm to beat human players in imperfect information games, as shown with statistical significance on heads-up no...

    Related Links:

    Tags: Poker, Imperfect Information Games, Game Playing, Artificial Intelligence, Machine Learning, DeepStack, Libratus

  • AlphaGo Master Defeats Ke Jie in Go (2017)

    In May 2017, Google DeepMind's AlphaGo (version: Master) beat Ke Jie, who at the time continuously held the world No. 1 ranking for two years, winning...

    Related Links:

    Tags: DeepMind, AlphaGo, Go, Game Playing, Artificial Intelligence, Machine Learning, Ke Jie, Computer Games

  • OpenAI Bot Competes in Dota 2 Tournament (2017)

    An OpenAI bot using machine learning played at The International 2017 Dota 2 tournament in August 2017. It won during a 1v1 demonstration game against...

    Related Links:

    Tags: OpenAI, Dota 2, Game Playing, Artificial Intelligence, Machine Learning, Computer Games, Esports

  • Google Lens Image Analysis Tool Released (2017)

    Google Lens image analysis and comparison tool released in October 2017, associates millions of landscapes, artworks, products and species to their te...

    Related Links:

    Tags: Google, Image Recognition, Computer Vision, Machine Learning, Object Recognition, Google Lens, AI Applications

  • AlphaGo Zero Achieves Superhuman Go Performance (2017)

    Google DeepMind revealed that AlphaGo Zero—an improved version of AlphaGo—displayed significant performance gains while using far fewer tensor process...

    Related Links:

    Tags: DeepMind, AlphaGo, AlphaGo Zero, Go, Self-Play, Reinforcement Learning, Game Playing, Artificial Intelligence, Machine Learning, Unsupervised Learning

Impact

  • Asilomar Conference on Beneficial AI (2017)

    Asilomar Conference on Beneficial AI was held, to discuss AI ethics and how to bring about beneficial AI while avoiding the existential risk from arti...

    Related Links:

    Tags: AI Ethics, Beneficial AI, Artificial General Intelligence, Conference, AI Safety, Asilomar, Future of AI, Governance

2018

Application

  • Alibaba AI Outperforms Humans in Reading Comprehension (2018)

    Alibaba language processing AI outscores top humans at a Stanford University reading and comprehension test, scoring 82.44 against 82.304 on a set of ...

    Related Links:

    Tags: Alibaba, Reading Comprehension, Natural Language Processing, AI Benchmark, Machine Learning, Stanford University, Language Understanding

  • Google Duplex AI Assistant Announced (2018)

    Announcement of Google Duplex, a service to allow an AI assistant to book appointments over the phone. The Los Angeles Times judges the AI's voice to ...

    Related Links:

    Tags: Google, Duplex, AI Assistant, Natural Language Processing, Speech Synthesis, Conversation AI, AI Applications

Impact

  • Ellis Proposed as Pan-European AI Initiative (2018)

    The European Lab for Learning and Intelligent Systems (aka Ellis) proposed as a pan-European competitor to American AI efforts, with the aim of stavin...

    Related Links:

    Tags: Ellis, European AI, AI Research, Brain Drain, International Collaboration, Policy

2019

Application

  • AlphaStar Reaches Grandmaster Level in StarCraft II (2019)

    DeepMind's AlphaStar reaches Grandmaster level at StarCraft II, outperforming 99.8 percent of human players.

    Related Links:

    Tags: DeepMind, AlphaStar, StarCraft II, Game Playing, Artificial Intelligence, Machine Learning, Reinforcement Learning, Computer Games, Esports

2020

Technology

  • Microsoft Introduces Turing Natural Language Generation (T-NLG) (2020)

    In February 2020, Microsoft introduces its Turing Natural Language Generation (T-NLG), which is the "largest language model ever published at 17 billi...

    Related Links:

    Tags: Microsoft, Turing-NLG, Language Model, Natural Language Generation, Large Language Model, Deep Learning

  • OpenAI Introduces GPT-3 (2020)

    OpenAI introduces GPT-3, a state-of-the-art autoregressive language model that uses deep learning to produce a variety of computer codes, poetry and o...

    Related Links:

    Tags: GPT-3, OpenAI, Large language model, Deep learning, Natural language processing, Generative AI

Application

  • AlphaFold 2 Wins CASP Competition (2020)

    In November 2020, AlphaFold 2 by DeepMind, a model that performs predictions of protein structure, wins the CASP competition.

    Related Links:

    Tags: Protein folding, DeepMind, CASP, Prediction, Computational biology, Artificial intelligence

2022

Impact

  • ChatGPT's Public Debut and Societal Discussion (2022)

    ChatGPT, an AI chatbot developed by OpenAI, debuts in November 2022. It is initially built on top of the GPT-3.5 large language model. While it gains ...

    Related Links:

    Tags: ChatGPT, OpenAI, Large language model, Generative AI, Public discourse, Societal impact, Hallucinations

  • Class Action Lawsuit Filed Against GitHub Copilot (2022)

    A November 2022 class action lawsuit against Microsoft, GitHub and OpenAI alleges that GitHub Copilot, an AI-powered code editing tool trained on publ...

    Related Links:

    Tags: Copyright, GitHub Copilot, Microsoft, GitHub, OpenAI, Code generation, Legal challenges

2023

Technology

  • OpenAI Releases GPT-4 (2023)

    OpenAI's GPT-4 model is released in March 2023 and is regarded as an impressive improvement over GPT-3.5, with the caveat that GPT-4 retains many of t...

    Related Links:

    Tags: GPT-4, OpenAI, Large language model, Multimodal, Generative AI, SAT, LSAT, Uniform Bar Exam

  • Google Announces Bard's Transition to PaLM 2 (2023)

    In May 2023, Google makes an announcement regarding Bard's transition from LaMDA to PaLM2, a significantly more advanced language model.

    Related Links:

    Tags: Google, Bard, PaLM 2, Large language model, Technological advancement

Application

  • Google Releases Google Bard (2023)

    In response to ChatGPT, Google releases in a limited capacity its chatbot Google Bard, based on the LaMDA and PaLM large language models, in March 202...

    Related Links:

    Tags: Google, Bard, LaMDA, PaLM, Large language model, Chatbot

  • Google Releases Gemini 1.0 Ultra (2023)

    Google releases Gemini 1.0 Ultra.

    Related Links:

    Tags: Large Language Model, Generative AI, Google, AI Development, AI research, AI Applications

Impact

  • ChatGPT Surpasses 100 Million Users (2023)

    By January 2023, ChatGPT has more than 100 million users, making it the fastest-growing consumer application to date.

    Related Links:

    Tags: ChatGPT, OpenAI, User adoption, Generative AI, Rapid growth, Consumer application

  • Artists File Copyright Infringement Lawsuit Against AI Image Generators (2023)

    On January 16, 2023, three artists, Sarah Andersen, Kelly McKernan, and Karla Ortiz, file a class-action copyright infringement lawsuit against Stabil...

    Related Links:

    Tags: Copyright infringement, Stability AI, Midjourney, DeviantArt, AI art, Generative AI, Legal challenges

  • Getty Images Sues Stability AI in London (2023)

    On January 17, 2023, Stability AI is sued in London by Getty Images for using its images in their training data without purchasing a license.

    Related Links:

    Tags: Getty Images, Stability AI, Copyright infringement, Legal challenges, Image licensing, AI art

  • Getty Images Sues Stability AI in US District Court (2023)

    Getty files another suit against Stability AI in a US district court in Delaware on February 6, 2023. In the suit, Getty again alleges copyright infri...

    Related Links:

    Tags: Getty Images, Stability AI, Copyright infringement, Trademark, Legal challenges, AI art

  • Nature Biomedical Engineering Publishes Article on indistinguishability of human-written text and LLM-generated text (2023)

    On March 7, 2023, Nature Biomedical Engineering writes that "it is no longer possible to accurately distinguish" human-written text from text created ...

    Related Links:

    Tags: Large language models, Text generation, Natural language processing, Biomedical Engineering, Generative AI, Impact

  • Tech Leaders Call for a Halt to AI Development (2023)

    On March 29, 2023, a petition of over 1,000 signatures is signed by Elon Musk, Steve Wozniak and other tech leaders, calling for a 6-month halt to wha...

    Related Links:

    Tags: AI safety, Elon Musk, Steve Wozniak, AI regulation, Ethical concerns, AI control

  • Statement on AI Risk Signed by Prominent Figures (2023)

    In the last week of May 2023, a Statement on AI Risk is signed by Geoffrey Hinton, Sam Altman, Bill Gates, and many other prominent AI researchers and...

    Related Links:

    Tags: AI risk, Extinction risk, Geoffrey Hinton, Sam Altman, Bill Gates, AI safety, Ethical concerns

  • Sarah Silverman Files Copyright Lawsuit Against Meta and OpenAI (2023)

    On July 9, 2023, Sarah Silverman files a class action lawsuit against Meta and OpenAI for copyright infringement for training their large language mod...

    Related Links:

    Tags: Copyright infringement, Sarah Silverman, Meta, OpenAI, Large language models, Legal challenges

  • News Outlets Block GPTBot and Restrict AI Content Use (2023)

    In August, 2023, the New York Times, CNN, Reuters, the Chicago Tribune, Australian Broadcasting Corporation (ABC) and other news companies block OpenA...

    Related Links:

    Tags: Content Licensing, Web Crawlers, GPTBot, Copyright, Generative AI, News Media, OpenAI, Data Privacy

  • US Senate Holds AI Insight Forum (2023)

    On September 13, 2023, in a serious response to growing anxiety about the dangers of AI, the US Senate holds the inaugural bipartisan "AI Insight Foru...

    Related Links:

    Tags: Government Regulation, AI Ethics, Policy, US Senate, AI Safety, Stakeholders, Risk Assessment, Bipartisan, Legislation

  • US President Signs Executive Order on AI (2023)

    On October 30, 2023, US President Biden signed the Executive Order on the Safe, Secure, and Trustworthy Development and Use of Artificial Intelligence...

    Related Links:

    Tags: Executive Order, AI Policy, Government Regulation, AI Safety, Trustworthy AI, Biden Administration, AI Governance

  • First Global AI Safety Summit Held in Bletchley Park (2023)

    In November 2023, the first global AI Safety Summit was held in Bletchley Park in the UK to discuss the near and far term risks of AI and the possibil...

    Related Links:

    Tags: AI Safety, International Cooperation, Regulatory Frameworks, AI Risks, Bletchley Park, Global Summit, AI Governance, Ethics

2024

Application

Impact

2025

Application

  • Mistral AI Releases Le Chat AI Assistant (2025)

    On February 6, Mistral AI releases Le Chat, an AI assistant able to answer up to 1,000 words per second.

    Related Links:

    Tags: AI Assistant, Large Language Model, Generative AI, Mistral AI, French AI, Le Chat

Impact

🔵 Blue events are more important