🤖 History of AI
A timeline of the development of Artificial Intelligence, from early theories to large language models.
A history timetable with 208 events
Timeline Events
260
Concepts
- Porphyry's Isagogê and Early Semantic Net (260)
Porphyry wrote Isagogê which categorized knowledge and logic, including a drawing of what would later be called a "semantic net".
Tags: Logic, Knowledge Representation, Semantic Networks, Philosophy, Ancient Greece, Categorization, Concepts
1206
Technology
- Al-Jazari's Programmable Automata (1206)
Ismail al-Jazari created a programmable orchestra of mechanical human beings.
Tags: Automata, Robotics, Mechanical Engineering, Early AI, Engineering, Programmable Machines
1275
Concepts
- Ramon Llull's Ars Magna and Mechanical Reasoning (1275)
Ramon Llull, Mallorcan theologian, invents the Ars Magna, a tool for combining concepts mechanically based on an Arabic astrological tool, the Zairja....
Tags: Logic, Mechanical Reasoning, Knowledge Representation, Ars Magna, Philosophy, Combinatorial Systems, Early AI Concepts
1620
Concepts
- Francis Bacon's Inductive Logic (1620)
Francis Bacon developed empirical theory of knowledge and introduced inductive logic in his work Novum Organum, a play on Aristotle's title Organon.
Tags: Logic, Inductive Reasoning, Empiricism, Philosophy, Knowledge Acquisition, Scientific Method, Foundations of AI
1623
Technology
- Wilhelm Schickard's Calculating Clock (1623)
Wilhelm Schickard drew a calculating clock on a letter to Kepler. This will be the first of five unsuccessful attempts at designing a direct entry cal...
Tags: Calculating Machines, Mechanical Computation, Early Computing, Technology, Hardware, Precursors to Computers
1641
Concepts
- Thomas Hobbes' Mechanical Theory of Cognition (1641)
Thomas Hobbes published Leviathan and presented a mechanical, combinatorial theory of cognition. He wrote "...for reason is nothing but reckoning".
Tags: Cognitive Science, Philosophy, Mechanical Cognition, Reasoning, Leviathan, Mind-Body Problem, Computation
1642
Technology
- Blaise Pascal's Mechanical Calculator (1642)
Blaise Pascal invented a mechanical calculator, the first digital calculating machine.
Tags: Calculating Machines, Mechanical Computation, Technology, Hardware, Early Computers, Pascaline
1647
Concepts
- René Descartes' Mechanical View of Animals (1647)
René Descartes proposed that bodies of animals are nothing more than complex machines (but that mental phenomena are of a different "substance").
Tags: Philosophy, Mind-Body Problem, Dualism, Cognitive Science, Mechanism, Animals, Artificial Intelligence
1654
Concepts
- Blaise Pascal and Probability Theory (1654)
Blaise Pascal described how to find expected values in probability, in 1662 Antoine Arnauld published a formula to find the maximum expected value, an...
Tags: Probability Theory, Mathematics, Machine Learning, Statistics, Decision Making, Expected Value, Bayesian Methods
1672
Technology
- Gottfried Wilhelm Leibniz's Stepped Reckoner (1672)
Gottfried Wilhelm Leibniz improved the earlier machines, making the Stepped Reckoner to do multiplication and division.
Tags: Calculating Machines, Mechanical Computation, Technology, Hardware, Early Computers, Stepped Reckoner
1676
Concepts
- Leibniz's Derivation of the Chain Rule (1676)
Leibniz derived the chain rule. The rule is used by AI to train neural networks, for example the backpropagation algorithm uses the chain rule.
Tags: Calculus, Mathematics, Chain Rule, Neural Networks, Backpropagation, Machine Learning, Optimization
1679
Concepts
- Leibniz's Universal Calculus of Reasoning (1679)
Leibniz developed a universal calculus of reasoning (alphabet of human thought) by which arguments could be decided mechanically. It assigned a specif...
Tags: Logic, Universal Language, Reasoning, Formal Systems, Symbolic AI, Philosophy, Calculus
1726
Concepts
- Swift's Satire of the Engine in Gulliver's Travels (1726)
Jonathan Swift published Gulliver's Travels, which includes this description of the Engine, a machine on the island of Laputa: "a Project for improvin...
Tags: Literature, Satire, Ars Magna, Philosophy, Machine Learning, Knowledge Representation, Early AI Criticism
1738
Concepts
- Daniel Bernoulli and Utility Theory (1738)
Daniel Bernoulli introduces the concept of "utility", a generalization of probability, the basis of economics and decision theory, and the mathematica...
Tags: Decision Theory, Economics, Utility, Game Theory, AI Goals, Reinforcement Learning, Optimization
1739
Concepts
- David Hume and Induction (1739)
David Hume described induction, the logical method of learning generalities from examples.
Tags: Induction, Philosophy, Learning, Reasoning, Generalization, Machine Learning, Empirical Methods
1750
Concepts
- L'Homme Machine Argues for a Mechanical View of Thought (1750)
Julien Offray de La Mettrie published L'Homme Machine, which argued that human thought is strictly mechanical.
Tags: Philosophy, Materialism, Mechanism, Mind-body problem, 18th Century, Enlightenment, Cognitive Science, Foundations
1763
Concepts
- Bayes' Theorem Laid the Groundwork for Bayesian Networks (1763)
Thomas Bayes's work An Essay Towards Solving a Problem in the Doctrine of Chances, published two years after his death, laid the foundations of Bayes'...
Tags: Probability, Statistics, Bayesian inference, Bayesian networks, Mathematics, Machine Learning, Algorithms, Foundations
1769
Application
- The Turk, a Chess-Playing Automaton, Debuted (1769)
Wolfgang von Kempelen built and toured with his chess-playing automaton, The Turk, which Kempelen claimed could defeat human players. The Turk was lat...
Tags: Chess, Automata, Deception, Early AI, Mechanical Turk, Entertainment, Hoax, Human-computer interaction
1800
Technology
- Jacquard's Programmable Loom Introduced Punch Cards (1800)
Joseph Marie Jacquard created a programmable loom, based on earlier inventions by Basile Bouchon (1725), Jean-Baptiste Falcon (1728) and Jacques Vauca...
Tags: Automation, Textiles, Programmable machines, Punch cards, Industrial Revolution, Software, Manufacturing, Early Computing
1818
Concepts
- Mary Shelley's Frankenstein Explores the Ethics of Creating Sentient Beings (1818)
Mary Shelley published the story of Frankenstein; or the Modern Prometheus, a fictional consideration of the ethics of creating sentient beings.
Tags: Science fiction, Ethics, Sentience, Artificial life, Frankenstein, Creativity, Human-computer interaction, Moral dilemmas
1837
Concepts
- Bolzano's Formalization of Semantics (1837)
The mathematician Bernard Bolzano made the first modern attempt to formalize semantics.
Tags: Semantics, Logic, Formalization, Meaning, Language, Philosophical logic, Foundations, Representation
1854
Concepts
- Boole Invents Boolean Algebra (1854)
George Boole set out to "investigate the fundamental laws of those operations of the mind by which reasoning is performed, to give expression to them ...
Tags: Boolean algebra, Logic, Mathematics, Symbolic logic, Computation, Foundations, Computer science, Reasoning
1863
Concepts
- Butler Suggests Machines Will Evolve and Supplant Humanity (1863)
Samuel Butler suggested that Darwinian evolution also applies to machines, and speculates that they will one day become conscious and eventually suppl...
Tags: Evolution, Machines, Consciousness, Humanity, Speculation, Future of AI, Science fiction, Transhumanism
1923
Impact
- Karel Čapek's R.U.R. Introduces the Word 'Robot' (1923)
Karel Čapek's play R.U.R. (Rossum's Universal Robots) opened in London. This is the first use of the word "robot" in English.
Tags: Robots, Science fiction, Czech Republic, Terminology, Automation, Popular culture, Impact, Theater
1931
Concepts
- Gödel Proves Limits of Algorithmic Theorem Proving (1931)
Kurt Gödel encoded mathematical statements and proofs as integers, and showed that there are true theorems that are unprovable by any consistent theor...
Tags: Gödel's incompleteness theorems, Mathematics, Logic, Computability, Theorem proving, Limits of computation, Theoretical computer science, Foundations
1935
Concepts
- Church Proves the Undecidability of the Decision Problem and Develops Lambda Calculus (1935)
Alonzo Church extended Gödel's proof and showed that the decision problem of computer science does not have a general solution. He developed the Lambd...
Tags: Undecidability, Decision problem, Lambda calculus, Computability, Theoretical computer science, Programming languages, Algorithms, Church-Turing thesis
1936
Technology
- Zuse Patents a Program-Controlled Computer (1936)
Konrad Zuse filed his patent application for a program-controlled computer.
Tags: Computer architecture, Program control, Early computers, Zuse, Patent, Technology, Hardware, Pioneers
1937
Concepts
- Turing Introduces the Turing Machine and Proves the Halting Problem Undecidable (1937)
Alan Turing published "On Computable Numbers", which laid the foundations of the modern theory of computation by introducing the Turing machine, a phy...
Tags: Turing machine, Halting problem, Computability, Theoretical computer science, Algorithms, Foundations, Alan Turing, Computation
1940
Application
- Nimatron, a Digital Nim Player, is Demonstrated (1940)
Edward Condon displayed Nimatron, a digital machine that played Nim perfectly.
Tags: Nim, Game playing, Early AI, Digital machine, Automation, Demonstration, Technology, Games
1941
Technology
- Zuse Builds the First Working Program-Controlled Computer (1941)
Konrad Zuse built the first working program-controlled general-purpose computer.
Tags: Computer architecture, Program control, Early computers, Zuse, Technology, Hardware, Pioneers, Practical AI
1943
Concepts
- McCulloch and Pitts on Nervous Activity (1943)
Warren Sturgis McCulloch and Walter Pitts publish "A Logical Calculus of the Ideas Immanent in Nervous Activity", the first mathematical description o...
- The term "cybernetics" coined (1943)
Arturo Rosenblueth, Norbert Wiener and Julian Bigelow coin the term "cybernetics". Wiener's popular book by that name published in 1948.
1945
Concepts
- Game theory introduced (1945)
Game theory which would prove invaluable in the progress of AI was introduced with the 1944 paper "Theory of Games and Economic Behavior" by mathemati...
- Bush publishes "As We May Think" (1945)
Vannevar Bush published "As We May Think" (The Atlantic Monthly, July 1945) a prescient vision of the future in which computers assist humans in many ...
1948
Concepts
- Turing publishes "Intelligent Machinery" (1948)
Alan Turing produces "Intelligent Machinery" report, regarded as the first manifesto of Artificial Intelligence. It introduces many concepts including...
- Von Neumann on the Church-Turing Thesis (1948)
John von Neumann (quoted by Edwin Thompson Jaynes) in response to a comment at a lecture that it was impossible for a machine (at least ones created b...
1949
Concepts
- Hebbian theory developed (1949)
Donald O. Hebb develops Hebbian theory, a possible algorithm for learning in neural networks.
1950
Concepts
- Turing publishes "Computing Machinery and Intelligence" (1950)
Alan Turing published "Computing Machinery and Intelligence", which proposes the Turing test as a measure of machine intelligence and answered all of ...
- Shannon publishes a detailed analysis of chess playing as search (1950)
Claude Shannon published a detailed analysis of chess playing as search.
- Asimov's Three Laws of Robotics (1950)
Isaac Asimov published his Three Laws of Robotics.
1951
Technology
- First working AI programs (1951)
The first working AI programs were written in 1951 to run on the Ferranti Mark 1 machine of the University of Manchester: A checkers-playing program w...
1956
Concepts
- Dartmouth College summer AI conference (1956)
The Dartmouth College summer AI conference is organized by John McCarthy, Marvin Minsky, Nathan Rochester of IBM and Claude Shannon. McCarthy coins th...
- First demonstration of the Logic Theorist (1956)
The first demonstration of the Logic Theorist (LT) written by Allen Newell, Cliff Shaw and Herbert A. Simon (Carnegie Institute of Technology, now Car...
1958
Concepts
- A theorem prover in geometry (1958)
Herbert Gelernter and Nathan Rochester (IBM) described a theorem prover in geometry. It exploited a semantic model of the domain in the form of diagra...
- Teddington Conference on the Mechanization of Thought Processes (1958)
Teddington Conference on the Mechanization of Thought Processes was held in the UK and among the papers presented were John McCarthy's "Programs with ...
Tags: Conference, Early AI, John McCarthy, Marvin Minsky, Oliver Selfridge, Advice Taker, Heuristic Programming
Technology
- Lisp invented (1958)
John McCarthy (Massachusetts Institute of Technology or MIT) invented the Lisp programming language.
1959
Technology
- Creation of the General Problem Solver (GPS) (1959)
The General Problem Solver (GPS) was created by Newell, Shaw and Simon while at CMU.
Tags: Problem Solving, Search Algorithms, Early AI, Newell, Shaw, Simon, Carnegie Mellon University (CMU)
- Founding of the MIT AI Lab (1959)
John McCarthy and Marvin Minsky founded the MIT AI Lab.
Tags: Research Lab, Early AI, John McCarthy, Marvin Minsky, MIT, Artificial Intelligence
1960
Concepts
- "Man-Computer Symbiosis" Published (1960)
"Man-Computer Symbiosis" by J.C.R. Licklider.
Tags: Human-Computer Interaction, Licklider, Early AI, Conceptual Framework, Symbiosis, Computer Science
1961
Concepts
- John Lucas on Machine Intelligence (1961)
In Minds, Machines and Gödel, John Lucas denied the possibility of machine intelligence on logical or philosophical grounds. He referred to Kurt Gödel...
Tags: Philosophy of AI, Gödel's Incompleteness Theorems, John Lucas, Machine Intelligence, Theoretical Limitations
Application
- SAINT: First Symbolic Integration Program (1961)
James Slagle (PhD dissertation, MIT) wrote (in Lisp) the first symbolic integration program, SAINT, which solved calculus problems at the college fres...
Tags: Symbolic Computation, Lisp, James Slagle, Early AI, Calculus, Automation
- Unimate Industrial Robot on Assembly Line (1961)
Unimation's industrial robot Unimate worked on a General Motors automobile assembly line.
Tags: Robotics, Industrial Automation, Unimation, General Motors, Early AI Applications
1963
Concepts
- Publication of "Computers and Thought" (1963)
Edward Feigenbaum and Julian Feldman published Computers and Thought, the first collection of articles about artificial intelligence.
Tags: Artificial Intelligence, Edited Volume, Edward Feigenbaum, Julian Feldman, AI History, Academic Publication
Technology
- Adaptive Pattern Recognition Program (1963)
Leonard Uhr and Charles Vossler published "A Pattern Recognition Program That Generates, Evaluates, and Adjusts Its Own Operators", which described on...
Tags: Machine Learning, Pattern Recognition, Adaptive Systems, Leonard Uhr, Charles Vossler, Perceptrons
Application
- ANALOGY Program Solves IQ Test Analogies (1963)
Thomas Evans' program, ANALOGY, written as part of his PhD work at MIT, demonstrated that computers can solve the same analogy problems as are given o...
Tags: IQ Tests, Problem Solving, Thomas Evans, MIT, Early AI Applications
1964
Application
- Danny Bobrow's Dissertation on Natural Language Understanding (1964)
Danny Bobrow's dissertation at MIT (technical report #1 from MIT's AI group, Project MAC), shows that computers can understand natural language well e...
Tags: Natural Language Processing, Language Understanding, Danny Bobrow, MIT, AI research, Computational Linguistics
- SIR Program for Question-Answering Systems (1964)
Bertram Raphael's MIT dissertation on the SIR program demonstrates the power of a logical representation of knowledge for question-answering systems.
Tags: Question Answering, Knowledge Representation, SIR, Bertram Raphael, MIT, Logical Representation
1965
Concepts
- Lotfi Zadeh Publishes "Fuzzy Sets" (1965)
Lotfi A. Zadeh at U.C. Berkeley publishes his first paper introducing fuzzy logic, "Fuzzy Sets" (Information and Control 8: 338–353).
Tags: Fuzzy Logic, Lotfi A. Zadeh, Uncertainty, Set Theory, U.C. Berkeley, Information and Control
Technology
- Development of First Deep Learning Algorithm (1965)
Alexey Ivakhnenko and Valentin Lapa developed the first deep learning algorithm for multilayer perceptrons in Soviet Union.
Tags: Deep Learning, Alexey Ivakhnenko, Valentin Lapa, Multilayer Perceptrons, Neural Networks, Early Deep Learning
- Resolution Method for Theorem Proving (1965)
J. Alan Robinson invented a mechanical proof procedure, the Resolution Method, which allowed programs to work efficiently with formal logic as a repre...
Tags: Theorem Proving, Resolution Method, J. Alan Robinson, Formal Logic, Logic Programming, Representation
Application
- ELIZA: Interactive Dialogue Program (1965)
Joseph Weizenbaum (MIT) built ELIZA, an interactive program that carries on a dialogue in English language on any topic. It was a popular toy at AI ce...
Tags: Natural Language Processing, Dialogue Systems, Chatbot, Psychotherapy, MIT, Weizenbaum, ARPANET, Early AI
- Dendral: Expert System for Molecular Structure (1965)
Edward Feigenbaum initiated Dendral, a ten-year effort to develop software to deduce the molecular structure of organic compounds using scientific ins...
Tags: Expert Systems, Knowledge-Based Systems, Stanford University, Feigenbaum, Molecular Structure, Scientific Reasoning, Early AI, Dendral
1966
Concepts
- Demonstration of Semantic Nets (1966)
Ross Quillian (PhD dissertation, Carnegie Inst. of Technology, now CMU) demonstrated semantic nets.
Tags: Semantic Networks, Knowledge Representation, AI, Carnegie Mellon University, Quillian, Conceptual Modeling
Technology
- Machine Intelligence Workshop at Edinburgh (1966)
Machine Intelligence workshop at Edinburgh – the first of an influential annual series organized by Donald Michie and others.
Tags: Workshop, Machine Intelligence, Donald Michie, Edinburgh, AI Conferences
Application
- Dendral Program Interprets Mass Spectra (1966)
Dendral program (Edward Feigenbaum, Joshua Lederberg, Bruce Buchanan, Georgia Sutherland at Stanford University) demonstrated to interpret mass spectr...
Tags: Expert Systems, Knowledge-Based Systems, Stanford University, Scientific Reasoning, Chemistry, Feigenbaum, Dendral
Impact
- Negative Report on Machine Translation's Impact (1966)
Negative report on machine translation kills much work in natural language processing (NLP) for many years.
Tags: Machine Translation, Natural Language Processing, Funding, AI Winter, NLP, Research Setback
1967
Concepts
- Stochastic Gradient Descent for Deep Learning (1967)
Shun'ichi Amari was the first to use stochastic gradient descent for deep learning in multilayer perceptrons. In computer experiments conducted by his...
Tags: Deep Learning, Stochastic Gradient Descent, Multilayer Perceptrons, Amari, Neural Networks, Pattern Recognition
1968
Concepts
- Snob: Unsupervised Classification using Bayesian Criterion (1968)
Wallace and Boulton's program, Snob (Comp.J. 11(2) 1968), for unsupervised classification (clustering) uses the Bayesian minimum message length criter...
Tags: Unsupervised Learning, Clustering, Bayesian Methods, Occam's Razor, Statistical Learning
Application
- Macsyma: Symbolic Reasoning for Integration (1968)
Joel Moses (PhD work at MIT) demonstrated the power of symbolic reasoning for integration problems in the Macsyma program. First successful knowledge-...
Tags: Symbolic Reasoning, Mathematics, Knowledge-Based Systems, MIT, Macsyma, Moses
- Mac Hack: Knowledge-Based Chess Program (1968)
Richard Greenblatt (programmer) at MIT built a knowledge-based chess-playing program, Mac Hack, that was good enough to achieve a class-C rating in to...
Tags: Chess, Game Playing, Knowledge-Based Systems, MIT, Greenblatt, AI and Games
1969
Concepts
- Conceptual Dependency Model for Natural Language Understanding (1969)
Roger Schank (Stanford) defined conceptual dependency model for natural language understanding. Later developed (in PhD dissertations at Yale Universi...
Tags: Natural Language Understanding, Conceptual Dependency, Language Modeling, Schank, Knowledge Representation
- Preference Semantics for Machine Translation (1969)
Yorick Wilks (Stanford) developed the semantic coherence view of language called Preference Semantics, embodied in the first semantics-driven machine ...
Tags: Machine Translation, Preference Semantics, Wilks, Natural Language Processing, Semantic Analysis
- McCarthy and Hayes Discuss the Frame Problem (1969)
McCarthy and Hayes started the discussion about the frame problem with their essay, "Some Philosophical Problems from the Standpoint of Artificial Int...
Tags: Frame Problem, Knowledge Representation, Philosophy of AI, Cognitive Science, McCarthy, Hayes, Early AI, Foundational Concepts
Technology
- Shakey the Robot: Combining Locomotion, Perception, and Problem Solving (1969)
Stanford Research Institute (SRI): Shakey the robot, demonstrated combining animal locomotion, perception and problem solving.
Tags: Robotics, Perception, Problem Solving, SRI, Shakey, Artificial Intelligence
Impact
- First International Joint Conference on Artificial Intelligence (IJCAI) (1969)
First International Joint Conference on Artificial Intelligence (IJCAI) held at Stanford.
Tags: IJCAI, AI Conference, Stanford, AI Community, Conferences
- Publication of Perceptrons and the AI Winter (1969)
Marvin Minsky and Seymour Papert publish Perceptrons, demonstrating previously unrecognized limits of this feed-forward two-layered structure. This bo...
Tags: Perceptrons, Minsky, Papert, AI Winter, Neural Networks, Funding, Limitations of Perceptrons
1970
Concepts
- Linnainmaa Publishes Reverse Mode Automatic Differentiation (1970)
Seppo Linnainmaa publishes the reverse mode of automatic differentiation. This method became later known as backpropagation, and is heavily used to tr...
Tags: Backpropagation, Automatic Differentiation, Neural Networks, Machine Learning, Deep Learning, Optimization, Training Algorithms, Seppo Linnainmaa
- Woods Describes Augmented Transition Networks (ATNs) (1970)
Bill Woods described Augmented Transition Networks (ATN's) as a representation for natural language understanding.
Tags: Natural Language Processing, Augmented Transition Networks, Syntax, Parsing, Language Understanding, Bill Woods, Computational Linguistics
Application
- Carbonell Develops SCHOLAR for Computer-Assisted Instruction (1970)
Jaime Carbonell (Sr.) developed SCHOLAR, an interactive program for computer assisted instruction based on semantic nets as the representation of know...
Tags: Computer-Assisted Instruction, Education, Semantic Nets, Knowledge Representation, Jaime Carbonell Sr., Early Applications, AI in Education
- Winston's ARCH Program Learns Concepts from Blocks (1970)
Patrick Winston's PhD program, ARCH, at MIT learned concepts from examples in the world of children's blocks.
Tags: Machine Learning, Concept Learning, Blocks World, Patrick Winston, Early AI, MIT, Knowledge Representation
1971
Technology
- Work Begins on the Boyer-Moore Theorem Prover (1971)
Work on the Boyer-Moore theorem prover started in Edinburgh.
Tags: Theorem Proving, Formal Methods, Logic, Boyer-Moore, Automated Reasoning, Edinburgh
Application
- Winograd's SHRDLU Demonstrates Language Understanding in a Blocks World (1971)
Terry Winograd's PhD thesis (MIT) demonstrated the ability of computers to understand English sentences in a restricted world of children's blocks, in...
Tags: Natural Language Processing, Blocks World, SHRDLU, Language Understanding, Robotics, Terry Winograd, MIT, Early Demonstrations
1972
Concepts
- Sacerdoti Develops ABSTRIPS for Hierarchical Planning (1972)
Earl Sacerdoti developed one of the first hierarchical planning programs, ABSTRIPS.
Tags: Planning, Hierarchical Planning, ABSTRIPS, Earl Sacerdoti, AI Planning, Search
Technology
- Colmerauer Develops Prolog (1972)
Prolog programming language developed by Alain Colmerauer.
Tags: Prolog, Logic Programming, Programming Languages, Artificial Intelligence, Alain Colmerauer, Symbolic AI
1973
Application
- Edinburgh Builds Freddy Robot (1973)
The Assembly Robotics Group at University of Edinburgh builds Freddy Robot, capable of using visual perception to locate and assemble models. (See Edi...
Tags: Robotics, Computer Vision, Assembly, Freddy Robot, Edinburgh, Early Robotics
Impact
- The Lighthill Report Criticizes AI Research in Great Britain (1973)
The Lighthill report gives a largely negative verdict on AI research in Great Britain and forms the basis for the decision by the British government t...
Tags: Lighthill Report, AI Winter, Government Funding, Research Policy, UK, Impact, History of AI
1974
Application
- Shortliffe's MYCIN Program Demonstrates Rule-Based Medical Diagnosis (1974)
Ted Shortliffe's PhD dissertation on the MYCIN program (Stanford) demonstrated a very practical rule-based approach to medical diagnoses, even in the ...
Tags: Expert Systems, MYCIN, Medical Diagnosis, Rule-Based Systems, Ted Shortliffe, Stanford, AI in Healthcare
1975
Concepts
- Sacerdoti Develops NOAH for Partial-Order Planning (1975)
Earl Sacerdoti developed techniques of partial-order planning in his NOAH system, replacing the previous paradigm of search among state space descript...
Tags: Planning, Partial-Order Planning, NOAH, Earl Sacerdoti, AI Planning, SRI International
- Tate Develops Nonlin for Hierarchical Planning (1975)
Austin Tate developed the Nonlin hierarchical planning system able to search a space of partial plans characterised as alternative approaches to the u...
Tags: Planning, Hierarchical Planning, Nonlin, Austin Tate, AI Planning, Edinburgh
- Minsky Publishes on Frames for Knowledge Representation (1975)
Marvin Minsky published his widely read and influential article on Frames as a representation of knowledge, in which many ideas about schemas and sema...
Tags: Knowledge Representation, Frames, Marvin Minsky, Schemas, Semantic Networks, Cognitive Science
Application
- Meta-Dendral Produces New Chemistry Results (1975)
The Meta-Dendral learning program produced new results in chemistry (some rules of mass spectrometry) the first scientific discoveries by a computer t...
Tags: Expert Systems, Chemistry, Scientific Discovery, Machine Learning, Rule-based Systems, Meta-Dendral, Stanford University
1976
Concepts
- Douglas Lenat's AM Program Demonstrates Discovery Model (1976)
Douglas Lenat's AM program (Stanford PhD dissertation) demonstrated the discovery model (loosely guided search for interesting conjectures).
Tags: Discovery, Heuristics, Concept Formation, Knowledge Representation, Reasoning, AM program, Douglas Lenat, Stanford University
- Randall Davis Demonstrates Meta-Level Reasoning (1976)
Randall Davis demonstrated the power of meta-level reasoning in his PhD dissertation at Stanford.
Tags: Reasoning, Meta-reasoning, Knowledge Representation, Artificial Intelligence, PhD Dissertation, Randall Davis, Stanford University
- Introduction of Transfer Learning Method (1976)
Stevo Bozinovski and Ante Fulgosi introduced transfer learning method in artificial intelligence, based on the psychology of learning.
Tags: Transfer Learning, Learning, Psychology, Machine Learning, Artificial Intelligence, Stevo Bozinovski, Ante Fulgosi
1978
Concepts
- Tom Mitchell Invented Version Spaces (1978)
Tom Mitchell, at Stanford, invented the concept of Version spaces for describing the search space of a concept formation program.
Tags: Concept Learning, Version Spaces, Machine Learning, Search, Tom Mitchell, Stanford University
Application
- MOLGEN Program for Gene-Cloning Experiments (1978)
The MOLGEN program, written at Stanford by Mark Stefik and Peter Friedland, demonstrated that an object-oriented programming representation of knowled...
Tags: Object-Oriented Programming, Knowledge Representation, Gene Cloning, Molecular Biology, Mark Stefik, Peter Friedland, Stanford University
Impact
- Herbert A. Simon Wins Nobel Prize (1978)
Herbert A. Simon wins the Nobel Prize in Economics for his theory of bounded rationality, one of the cornerstones of AI known as "satisficing".
Tags: Bounded Rationality, Economics, Nobel Prize, Satisficing, Herbert A. Simon, Cognitive Science
1979
Concepts
- Work on Non-Monotonic Logics Begins (1979)
Drew McDermott and Jon Doyle at MIT, and John McCarthy at Stanford begin publishing work on non-monotonic logics and formal aspects of truth maintenan...
Tags: Non-Monotonic Logic, Reasoning, Knowledge Representation, Truth Maintenance, Drew McDermott, Jon Doyle, John McCarthy, MIT, Stanford University
Technology
- CHI System for Automatic Programming (1979)
Cordell Green, David Barstow, Elaine Kant and others at Stanford demonstrated the CHI system for automatic programming.
Tags: Automatic Programming, Software Engineering, CHI, Cordell Green, David Barstow, Stanford University
Application
- EMYCIN Program Development (1979)
Bill VanMelle's PhD dissertation at Stanford demonstrated the generality of MYCIN's representation of knowledge and style of reasoning in his EMYCIN p...
Tags: Expert Systems, EMYCIN, Knowledge Representation, Reasoning, MYCIN, Bill VanMelle, Stanford University
- INTERNIST Knowledge-Based Medical Diagnosis (1979)
Jack Myers and Harry Pople at University of Pittsburgh developed INTERNIST, a knowledge-based medical diagnosis program based on Dr. Myers' clinical k...
Tags: Medical Diagnosis, Expert Systems, Knowledge Representation, INTERNIST, Harry Pople, Jack Myers, University of Pittsburgh
- Stanford Cart Achieves Autonomy (1979)
The Stanford Cart, built by Hans Moravec, becomes the first computer-controlled, autonomous vehicle when it successfully traverses a chair-filled room...
Tags: Autonomous Vehicles, Robotics, Computer Vision, Stanford Cart, Hans Moravec, Stanford University
- BKG Backgammon Program Defeats World Champion (1979)
BKG, a backgammon program written by Hans Berliner at CMU, defeats the reigning world champion (in part via luck).
Tags: Game Playing, Backgammon, Artificial Intelligence, BKG, Hans Berliner, CMU
1980
Impact
- First AAAI Conference Held (1980)
First National Conference of the American Association for Artificial Intelligence (AAAI) held at Stanford.
Tags: AAAI, Conference, Artificial Intelligence, Society, Stanford University
1981
Technology
- Danny Hillis Designs the Connection Machine (1981)
Danny Hillis designs the connection machine, which utilizes parallel computing to bring new power to AI, and to computation in general. (Later founds ...
Tags: Parallel Computing, Connection Machine, Computer Architecture, Danny Hillis, Thinking Machines Corporation
- First Concurrent Programming in Neural Network Research (1981)
Stevo Bozinovski and Charles Anderson carry out first concurrent programming (task parallelism) in neural network research. A program, "CAA Controller...
Tags: Neural Networks, Parallel Processing, Concurrent Programming, Task Parallelism, VAX/VMS, Machine Learning, Early AI, Bozinovski, Anderson
1982
Technology
- Japan's Fifth Generation Computer Systems Project (FGCS) (1982)
The Fifth Generation Computer Systems project (FGCS), an initiative by Japan's Ministry of International Trade and Industry, begun in 1982, to create ...
Tags: Fifth Generation, Parallel Computing, Logic Programming, Knowledge Representation, AI Research, Japanese AI, FGCS, MITI
1983
Concepts
- Completion of CMU Dissertations on Soar (1983)
John Laird and Paul Rosenbloom, working with Allen Newell, complete CMU dissertations on Soar (program).
Tags: Soar, Cognitive Architecture, Symbolic AI, Problem Solving, Machine Learning, Newell, Laird, Rosenbloom, CMU
- Invention of the Interval Calculus (1983)
James F. Allen invents the Interval Calculus, the first widely used formalization of temporal events.
Tags: Temporal Reasoning, Interval Calculus, Time Representation, Knowledge Representation, AI Planning, Allen
1985
Application
- Demonstration of the Autonomous Drawing Program AARON (1985)
The autonomous drawing program, AARON, created by Harold Cohen, is demonstrated at the AAAI National Conference (based on more than a decade of work, ...
Tags: Generative Art, Autonomous Agents, Art and AI, Computational Creativity, Harold Cohen, AAAI, Early Applications
1986
Concepts
- First Computational Model of Discourse (1986)
Barbara Grosz and Candace Sidner create the first computation model of discourse, establishing the field of research.
Tags: Natural Language Processing, Discourse Understanding, Computational Linguistics, Dialogue Systems, Grosz, Sidner
Application
- First Robot Cars Built (1986)
The team of Ernst Dickmanns at Bundeswehr University of Munich builds the first robot cars, driving up to 55 mph on empty streets.
Tags: Autonomous Vehicles, Robotics, Self-Driving Cars, Computer Vision, Ernst Dickmanns, Bundeswehr University, Early Robotics
1987
Concepts
- Marvin Minsky Publishes The Society of Mind (1987)
Marvin Minsky published The Society of Mind, a theoretical description of the mind as a collection of cooperating agents. He had been lecturing on th...
Tags: Society of Mind, Cognitive Science, Artificial General Intelligence, Agent-based Systems, Minsky, Cognitive Architecture, Theory of Mind
- Introduction of Subsumption Architecture and Behavior-Based Robotics (1987)
Around the same time, Rodney Brooks introduced the subsumption architecture and behavior-based robotics as a more minimalist modular model of natural ...
Tags: Behavior-Based Robotics, Subsumption Architecture, Nouvelle AI, Rodney Brooks, Robotics, AI Architecture
Application
- Commercial Launch of Alacrity, a Managerial Advisory System (1987)
Commercial launch of generation 2.0 of Alacrity by Alacritous Inc./Allstar Advice Inc. Toronto, the first commercial strategic and managerial advisory...
Tags: Expert Systems, Business Intelligence, Strategic Planning, Managerial Advisory, Alacrity, Commercial AI, Early Applications
1989
Technology
- Development of CMOS Technology for Neural Networks (1989)
The development of metal–oxide–semiconductor (MOS) Very-large-scale integration (VLSI), in the form of complementary MOS (CMOS) technology, enabled th...
Tags: Neural Networks, VLSI, CMOS, Hardware Acceleration, Analog Circuits, Mead, Ismail
Application
- Creation of ALVINN: An Autonomous Land Vehicle in a Neural Network (1989)
Dean Pomerleau at CMU creates ALVINN (An Autonomous Land Vehicle in a Neural Network), which was used in the Navlab program.
Tags: Autonomous Vehicles, Neural Networks, ALVINN, Navlab, Machine Learning, Pomerleau, Self-Driving Cars
1991
Impact
- DART Scheduling Application in the First Gulf War (1991)
DART scheduling application deployed in the first Gulf War paid back DARPA's investment of 30 years in AI research.
Tags: AI in Warfare, Logistics, DART, DARPA, Military Applications, Impact
1992
Application
- Exploration of Marine Life in Antarctica with a Telepresence ROV (1992)
Carol Stoker and NASA Ames robotics team explore marine life in Antarctica with an undersea robot Telepresence ROV operated from the ice near McMurdo ...
Tags: Robotics, Remote Operation, Underwater Robotics, Telepresence, NASA, Stoker
1993
Application
- Creation of Polly, a Robot Navigating at Animal-like Speeds (1993)
Ian Horswill extended behavior-based robotics by creating Polly, the first robot to navigate using vision and operate at animal-like speeds (1 meter/s...
Tags: Behavior-Based Robotics, Vision-Based Navigation, Polly, Robotics, Horswill, Early Robotics
- MIT Cog Project Launches (1993)
Rodney Brooks, Lynn Andrea Stein and Cynthia Breazeal started the widely publicized MIT Cog project with numerous collaborators, in an attempt to buil...
Tags: Robotics, Humanoid Robots, MIT, Cognitive Science, 1990s, Rodney Brooks
- DART AI System Repays US Government Investment (1993)
ISX corporation wins "DARPA contractor of the year" for the Dynamic Analysis and Replanning Tool (DART) which reportedly repaid the US government's en...
Tags: DARPA, Logistics, Optimization, 1990s, Government Funding, ISX Corporation
1994
Concepts
- Lotfi Zadeh Introduces Soft Computing (1994)
Lotfi A. Zadeh at U.C. Berkeley creates "soft computing" and builds a world network of research with a fusion of neural science and neural net systems...
Tags: Fuzzy Logic, Neural Networks, Soft Computing, Theoretical Frameworks, Lotfi Zadeh, 1990s
Application
- VaMP and VITA-2 Autonomous Driving on Highway (1994)
With passengers on board, the twin robot cars VaMP and VITA-2 of Ernst Dickmanns and Daimler-Benz drive more than one thousand kilometers on a Paris t...
Tags: Autonomous Driving, Self-Driving Cars, Computer Vision, Daimler-Benz, 1990s, Ernst Dickmanns
- Chinook Checkers Program Dominates (1994)
English draughts (checkers) world champion Tinsley resigned a match against computer program Chinook. Chinook defeated 2nd highest rated player, Laffe...
Tags: Game Playing, Checkers, Chinook, Artificial Intelligence, 1990s
- First AAAI Workshop on AI and the Environment (1994)
Cindy Mason at NASA organizes the First AAAI Workshop on AI and the Environment.
Tags: AI and Environment, AAAI, Workshop, Environmental Applications, 1990s, Cindy Mason
1995
Application
- First International IJCAI Workshop on AI and the Environment (1995)
Cindy Mason at NASA organizes the First International IJCAI Workshop on AI and the Environment.
Tags: AI and Environment, IJCAI, Workshop, Environmental Applications, 1990s, Cindy Mason
- "No Hands Across America" Semi-Autonomous Drive (1995)
"No Hands Across America": A semi-autonomous car drove coast-to-coast across the United States with computer-controlled steering for 2,797 miles (4,50...
Tags: Autonomous Driving, Self-Driving Cars, Cross-Country Drive, 1990s, Carnegie Mellon University
- Autonomous Driving: Munich to Copenhagen and Back (1995)
One of Ernst Dickmanns' robot cars (with robot-controlled throttle and brakes) drove more than 1000 miles from Munich to Copenhagen and back, in traff...
Tags: Autonomous Driving, Self-Driving Cars, Computer Vision, Ernst Dickmanns, 1990s
1996
Application
- Steve Grand Releases Creatures (1996)
Steve Grand, roboticist and computer scientist, develops and releases Creatures, a popular simulation of artificial life-forms with simulated biochemi...
Tags: Artificial Life, Simulation, Creatures, Steve Grand, 1990s, Genetic Algorithms
1997
Concepts
- Long Short-Term Memory (LSTM) Published (1997)
Long short-term memory (LSTM) was published in Neural Computation by Sepp Hochreiter and Juergen Schmidhuber.
Tags: LSTM, Neural Networks, Recurrent Neural Networks, Deep Learning, Sepp Hochreiter, Juergen Schmidhuber, 1990s
Application
- Deep Blue Defeats Garry Kasparov (1997)
The Deep Blue chess machine (IBM) defeats the (then) world chess champion, Garry Kasparov.
Tags: Chess, Deep Blue, Garry Kasparov, IBM, Game Playing, 1990s
- First RoboCup Football Tournament (1997)
First official RoboCup football (soccer) match featuring table-top matches with 40 teams of interacting robots and over 5000 spectators.
Tags: Robotics, RoboCup, Soccer, Autonomous Robots, Competition, 1990s
- Logistello Wins Othello World Championship (1997)
Computer Othello program Logistello defeated the world champion Takeshi Murakami with a score of 6–0.
Tags: Game Playing, Othello, Logistello, Artificial Intelligence, 1990s
1998
Concepts
- Tim Berners-Lee Publishes Semantic Web Roadmap (1998)
Tim Berners-Lee published his Semantic Web Road map paper.
Tags: Semantic Web, Web Technologies, Tim Berners-Lee, Knowledge Representation, Ontology, Linked Data, Information Retrieval, World Wide Web Consortium (W3C)
- Introduction of POMDPs to the AI Community (1998)
Leslie P. Kaelbling, Michael L. Littman, and Anthony Cassandra introduce POMDPs and a scalable method for solving them to the AI community, jumpstarti...
Tags: POMDPs, Robotics, Automated Planning, Scheduling, Artificial Intelligence, Machine Learning, Algorithms, Decision Making
Application
- Furby Release (1998)
Tiger Electronics' Furby is released, and becomes the first successful attempt at producing a type of A.I to reach a domestic environment.
Tags: Toys, Furby, Artificial Life, Consumer Products, 1990s, Tiger Electronics
- First Environment and AI Workshop in Europe (1998)
Ulises Cortés and Miquel Sànchez-Marrè organize the first Environment and AI Workshop in Europe ECAI, "Binding Environmental Sciences and Artificial I...
Tags: Environmental Science, Artificial Intelligence, ECAI, Workshop, AI Applications, Robotics, Automation
1999
Application
- Sony Introduces the AIBO Robot (1999)
Sony introduces an improved domestic robot similar to a Furby, the AIBO becomes one of the first artificially intelligent "pets" that is also autonomo...
Tags: Robotics, AIBO, Artificial Intelligence, Autonomous Systems, Entertainment, Consumer Electronics, Human-Robot Interaction, Sony
2000
Application
- Commercial Availability of Interactive Robopets (2000)
Interactive robopets ("smart toys") become commercially available, realizing the vision of the 18th century novelty toy makers.
Tags: Robotics, Smart Toys, Artificial Intelligence, Consumer Products, Human-Robot Interaction, Entertainment
- Cynthia Breazeal Publishes Dissertation on Sociable Machines (Kismet) (2000)
Cynthia Breazeal at MIT publishes her dissertation on Sociable machines, describing Kismet (robot), with a face that expresses emotions.
Tags: Robotics, Human-Robot Interaction, Kismet, Cynthia Breazeal, Sociable Robots, MIT, Artificial Intelligence, Emotion Recognition
- Nomad Robot Explores Antarctica for Meteorites (2000)
The Nomad robot explores remote regions of Antarctica looking for meteorite samples.
Tags: Robotics, Exploration, Antarctica, Meteorite Hunting, Autonomous Systems, NASA
2002
Application
- iRobot's Roomba Autonomous Vacuum Cleaner (2002)
iRobot's Roomba autonomously vacuums the floor while navigating and avoiding obstacles.
Tags: Robotics, Roomba, Autonomous Systems, Consumer Robotics, iRobot, Artificial Intelligence, Home Automation
2004
Concepts
- OWL Web Ontology Language W3C Recommendation (2004)
OWL Web Ontology Language W3C Recommendation (10 February 2004).
Tags: Semantic Web, OWL, Web Ontology Language, W3C, Knowledge Representation, Ontology, Linked Data
Application
- DARPA Grand Challenge Launched (2004)
DARPA introduces the DARPA Grand Challenge requiring competitors to produce autonomous vehicles for prize money.
Tags: Autonomous Vehicles, DARPA, Grand Challenge, Robotics, Competition, Self-Driving Cars, Artificial Intelligence
- NASA's Spirit and Opportunity Rovers Navigate Mars (2004)
NASA's robotic exploration rovers Spirit and Opportunity autonomously navigate the surface of Mars.
Tags: Robotics, Space Exploration, Mars, NASA, Spirit, Opportunity, Autonomous Systems, Planetary Science
2005
Concepts
- Blue Brain Project Launched (2005)
Blue Brain is born, a project to simulate the brain at molecular detail.
Tags: Brain Simulation, Blue Brain Project, Computational Neuroscience, Artificial Intelligence, Neuroscience, Molecular Simulation, Modeling
Application
- Honda's ASIMO Robot Walks and Delivers (2005)
Honda's ASIMO robot, an artificially intelligent humanoid robot, is able to walk as fast as a human, delivering trays to customers in restaurant setti...
Tags: Robotics, ASIMO, Humanoid Robot, Honda, Artificial Intelligence, Human-Robot Interaction, Service Robotics
- Recommendation Technology Brings AI to Marketing (2005)
Recommendation technology based on tracking web activity or media usage brings AI to marketing. See TiVo Suggestions.
Tags: Recommendation Systems, Marketing, TiVo, Artificial Intelligence, Machine Learning, Personalization, Consumer Behavior
2006
Impact
- Dartmouth Artificial Intelligence Conference: The Next 50 Years (AI@50) (2006)
The Dartmouth Artificial Intelligence Conference: The Next 50 Years (AI@50) AI@50 (14–16 July 2006)
Tags: Artificial Intelligence, Dartmouth Workshop, History of AI, Conference, AI@50, AI Research, Future of AI
2007
Concepts
- Special Issue on AI and Biological Intelligence in Philosophical Transactions (2007)
Philosophical Transactions of the Royal Society, B – Biology, one of the world's oldest scientific journals, puts out a special issue on using AI to u...
Tags: Computational Biology, Biological Intelligence, Cognitive Science, AI Research, Models of Natural Action Selection, Journal Publication
Application
- Checkers Solved by Researchers at the University of Alberta (2007)
Checkers is solved by a team of researchers at the University of Alberta.
Tags: Game Playing, Checkers, Algorithm, Search, Solved Game, University of Alberta
- DARPA Urban Challenge for Autonomous Cars Launched (2007)
DARPA launches the Urban Challenge for autonomous cars to obey traffic rules and operate in an urban environment.
Tags: Autonomous Vehicles, DARPA, Robotics, Urban Environment, Self-Driving Cars, Computer Vision
2008
Concepts
- Artificial Compassionate Intelligence Presented by Cynthia Mason (2008)
Cynthia Mason at Stanford presents her idea on Artificial Compassionate Intelligence, in her paper on "Giving Robots Compassion".
Tags: Affective Computing, Compassion, Robotics, Human-Computer Interaction, Stanford University
2009
Technology
- LSTM Wins Handwriting Recognition Contests (2009)
An LSTM trained by connectionist temporal classification was the first recurrent neural network to win pattern recognition contests, winning three com...
Tags: Recurrent Neural Networks, LSTM, Handwriting Recognition, Deep Learning, Connectionist Temporal Classification, Pattern Recognition
Application
- Google Builds an Autonomous Car (2009)
Google builds an autonomous car.
Tags: Autonomous Vehicles, Google, Self-Driving Cars, Computer Vision, Robotics, Machine Learning
2010
Application
- Microsoft Launches Kinect for Xbox 360 (2010)
Microsoft launched Kinect for Xbox 360, the first gaming device to track human body movement, using just a 3D camera and infra-red detection, enabling...
Tags: Human-Computer Interaction, Machine Learning, Computer Vision, Motion Capture, Gaming, Microsoft, Kinect
2011
Application
- IBM's Watson Defeats Jeopardy! Champions (2011)
IBM's Watson computer defeated television game show Jeopardy! champions Rutter and Jennings.
Tags: Question Answering, Natural Language Processing, IBM, Jeopardy!, Artificial General Intelligence (AGI), Watson
Impact
- First AAAI Workshop on AI and Sustainability (2011)
Mary Lou Maher and Doug Fisher organize the First AAAI Workshop on AI and Sustainability.
Tags: Sustainability, Ethics, AAAI, AI and Society, Environment, Workshop
2012
Technology
- AlexNet Wins ImageNet Competition (2012)
AlexNet, a deep learning model developed by Alex Krizhevsky, wins the ImageNet Large Scale Visual Recognition Challenge with half as many errors as th...
Tags: Deep Learning, Image Recognition, AlexNet, ImageNet, GPU, Krizhevsky, Convolutional Neural Networks
2013
Technology
- NEIL, the Never Ending Image Learner, Released at Carnegie Mellon University (2013)
NEIL, the Never Ending Image Learner, is released at Carnegie Mellon University to constantly compare and analyze relationships between different imag...
Tags: Computer Vision, Machine Learning, Image Analysis, Carnegie Mellon University, NEIL, Unsupervised Learning
Application
- Robot HRP-2 Wins DARPA Robotics Challenge Trials (2013)
Robot HRP-2 built by SCHAFT Inc of Japan, a subsidiary of Google, defeats 15 teams to win DARPA’s Robotics Challenge Trials. HRP-2 scored 27 out of 32...
Tags: Robotics, DARPA Robotics Challenge, HRP-2, Disaster Response, SCHAFT Inc., Robotics
2015
Technology
- Highway and Residual Networks Developed for Deep Learning (2015)
Two techniques were developed concurrently to train very deep networks: highway network, and the residual neural network (ResNet). They allowed over 1...
Tags: Deep Learning, Neural Networks, Highway Networks, Residual Networks, ResNet, Training Techniques
Application
- AlphaGo Defeats Fan Hui in Go (2015)
Google DeepMind's AlphaGo (version: Fan) defeated three-time European Go champion 2 dan professional Fan Hui by 5 games to 0.
Tags: DeepMind, AlphaGo, Go, Game Playing, Artificial Intelligence, Machine Learning, Computer Games, Fan Hui
Impact
- Open Letter on AI's Societal Impacts Signed by Experts (2015)
In January 2015, Stephen Hawking, Elon Musk, and dozens of artificial intelligence experts signed an open letter on artificial intelligence calling fo...
Tags: AI Ethics, Societal Impact, Open Letter, Stephen Hawking, Elon Musk, Artificial Intelligence
- Open Letter to Ban Autonomous Weapons Signed by Experts (2015)
In July 2015, an open letter to ban development and use of autonomous weapons was signed by Hawking, Musk, Wozniak and 3,000 researchers in AI and rob...
Tags: Autonomous Weapons, Lethal Autonomous Weapons Systems (LAWS), AI Ethics, Stephen Hawking, Elon Musk, AI and Society
2016
Application
- AlphaGo Defeats Lee Sedol in Go (2016)
Google DeepMind's AlphaGo (version: Lee) defeated Lee Sedol 4–1. Lee Sedol is a 9 dan professional Korean Go champion who won 27 major tournaments fro...
Tags: DeepMind, AlphaGo, Go, Game Playing, Artificial Intelligence, Machine Learning, Lee Sedol, Computer Games
2017
Concepts
- Invention of the Transformer Architecture (2017)
Transformer architecture was invented, which led to new kinds of large language models such as BERT by Google, followed by the generative pre-trained ...
Tags: Transformer, Natural Language Processing, BERT, Large Language Models, Deep Learning, Generative Models, Machine Translation, OpenAI
Technology
- SAT Solver Solves Pythagorean Triples Conjecture (2017)
A propositional logic boolean satisfiability problem (SAT) solver proves a long-standing mathematical conjecture on Pythagorean triples over the set o...
Tags: SAT Solver, Mathematics, Proof Verification, Boolean Satisfiability, Algorithm, Mathematical Proof
Application
- DeepStack and Libratus Beat Human Players in Poker (2017)
Deepstack is the first published algorithm to beat human players in imperfect information games, as shown with statistical significance on heads-up no...
Tags: Poker, Imperfect Information Games, Game Playing, Artificial Intelligence, Machine Learning, DeepStack, Libratus
- AlphaGo Master Defeats Ke Jie in Go (2017)
In May 2017, Google DeepMind's AlphaGo (version: Master) beat Ke Jie, who at the time continuously held the world No. 1 ranking for two years, winning...
Tags: DeepMind, AlphaGo, Go, Game Playing, Artificial Intelligence, Machine Learning, Ke Jie, Computer Games
- OpenAI Bot Competes in Dota 2 Tournament (2017)
An OpenAI bot using machine learning played at The International 2017 Dota 2 tournament in August 2017. It won during a 1v1 demonstration game against...
Tags: OpenAI, Dota 2, Game Playing, Artificial Intelligence, Machine Learning, Computer Games, Esports
- Google Lens Image Analysis Tool Released (2017)
Google Lens image analysis and comparison tool released in October 2017, associates millions of landscapes, artworks, products and species to their te...
Tags: Google, Image Recognition, Computer Vision, Machine Learning, Object Recognition, Google Lens, AI Applications
- AlphaGo Zero Achieves Superhuman Go Performance (2017)
Google DeepMind revealed that AlphaGo Zero—an improved version of AlphaGo—displayed significant performance gains while using far fewer tensor process...
Tags: DeepMind, AlphaGo, AlphaGo Zero, Go, Self-Play, Reinforcement Learning, Game Playing, Artificial Intelligence, Machine Learning, Unsupervised Learning
Impact
- Asilomar Conference on Beneficial AI (2017)
Asilomar Conference on Beneficial AI was held, to discuss AI ethics and how to bring about beneficial AI while avoiding the existential risk from arti...
Tags: AI Ethics, Beneficial AI, Artificial General Intelligence, Conference, AI Safety, Asilomar, Future of AI, Governance
2018
Application
- Alibaba AI Outperforms Humans in Reading Comprehension (2018)
Alibaba language processing AI outscores top humans at a Stanford University reading and comprehension test, scoring 82.44 against 82.304 on a set of ...
Tags: Alibaba, Reading Comprehension, Natural Language Processing, AI Benchmark, Machine Learning, Stanford University, Language Understanding
- Google Duplex AI Assistant Announced (2018)
Announcement of Google Duplex, a service to allow an AI assistant to book appointments over the phone. The Los Angeles Times judges the AI's voice to ...
Tags: Google, Duplex, AI Assistant, Natural Language Processing, Speech Synthesis, Conversation AI, AI Applications
Impact
- Ellis Proposed as Pan-European AI Initiative (2018)
The European Lab for Learning and Intelligent Systems (aka Ellis) proposed as a pan-European competitor to American AI efforts, with the aim of stavin...
Tags: Ellis, European AI, AI Research, Brain Drain, International Collaboration, Policy
2019
Application
- AlphaStar Reaches Grandmaster Level in StarCraft II (2019)
DeepMind's AlphaStar reaches Grandmaster level at StarCraft II, outperforming 99.8 percent of human players.
Tags: DeepMind, AlphaStar, StarCraft II, Game Playing, Artificial Intelligence, Machine Learning, Reinforcement Learning, Computer Games, Esports
2020
Technology
- Microsoft Introduces Turing Natural Language Generation (T-NLG) (2020)
In February 2020, Microsoft introduces its Turing Natural Language Generation (T-NLG), which is the "largest language model ever published at 17 billi...
Tags: Microsoft, Turing-NLG, Language Model, Natural Language Generation, Large Language Model, Deep Learning
- OpenAI Introduces GPT-3 (2020)
OpenAI introduces GPT-3, a state-of-the-art autoregressive language model that uses deep learning to produce a variety of computer codes, poetry and o...
Tags: GPT-3, OpenAI, Large language model, Deep learning, Natural language processing, Generative AI
Application
- AlphaFold 2 Wins CASP Competition (2020)
In November 2020, AlphaFold 2 by DeepMind, a model that performs predictions of protein structure, wins the CASP competition.
Tags: Protein folding, DeepMind, CASP, Prediction, Computational biology, Artificial intelligence
2022
Impact
- ChatGPT's Public Debut and Societal Discussion (2022)
ChatGPT, an AI chatbot developed by OpenAI, debuts in November 2022. It is initially built on top of the GPT-3.5 large language model. While it gains ...
Tags: ChatGPT, OpenAI, Large language model, Generative AI, Public discourse, Societal impact, Hallucinations
- Class Action Lawsuit Filed Against GitHub Copilot (2022)
A November 2022 class action lawsuit against Microsoft, GitHub and OpenAI alleges that GitHub Copilot, an AI-powered code editing tool trained on publ...
Tags: Copyright, GitHub Copilot, Microsoft, GitHub, OpenAI, Code generation, Legal challenges
2023
Technology
- OpenAI Releases GPT-4 (2023)
OpenAI's GPT-4 model is released in March 2023 and is regarded as an impressive improvement over GPT-3.5, with the caveat that GPT-4 retains many of t...
Tags: GPT-4, OpenAI, Large language model, Multimodal, Generative AI, SAT, LSAT, Uniform Bar Exam
- Google Announces Bard's Transition to PaLM 2 (2023)
In May 2023, Google makes an announcement regarding Bard's transition from LaMDA to PaLM2, a significantly more advanced language model.
Tags: Google, Bard, PaLM 2, Large language model, Technological advancement
Application
- Google Releases Google Bard (2023)
In response to ChatGPT, Google releases in a limited capacity its chatbot Google Bard, based on the LaMDA and PaLM large language models, in March 202...
Tags: Google, Bard, LaMDA, PaLM, Large language model, Chatbot
- Google Releases Gemini 1.0 Ultra (2023)
Google releases Gemini 1.0 Ultra.
Tags: Large Language Model, Generative AI, Google, AI Development, AI research, AI Applications
Impact
- ChatGPT Surpasses 100 Million Users (2023)
By January 2023, ChatGPT has more than 100 million users, making it the fastest-growing consumer application to date.
Tags: ChatGPT, OpenAI, User adoption, Generative AI, Rapid growth, Consumer application
- Artists File Copyright Infringement Lawsuit Against AI Image Generators (2023)
On January 16, 2023, three artists, Sarah Andersen, Kelly McKernan, and Karla Ortiz, file a class-action copyright infringement lawsuit against Stabil...
Tags: Copyright infringement, Stability AI, Midjourney, DeviantArt, AI art, Generative AI, Legal challenges
- Getty Images Sues Stability AI in London (2023)
On January 17, 2023, Stability AI is sued in London by Getty Images for using its images in their training data without purchasing a license.
Tags: Getty Images, Stability AI, Copyright infringement, Legal challenges, Image licensing, AI art
- Getty Images Sues Stability AI in US District Court (2023)
Getty files another suit against Stability AI in a US district court in Delaware on February 6, 2023. In the suit, Getty again alleges copyright infri...
Tags: Getty Images, Stability AI, Copyright infringement, Trademark, Legal challenges, AI art
- Nature Biomedical Engineering Publishes Article on indistinguishability of human-written text and LLM-generated text (2023)
On March 7, 2023, Nature Biomedical Engineering writes that "it is no longer possible to accurately distinguish" human-written text from text created ...
Tags: Large language models, Text generation, Natural language processing, Biomedical Engineering, Generative AI, Impact
- Tech Leaders Call for a Halt to AI Development (2023)
On March 29, 2023, a petition of over 1,000 signatures is signed by Elon Musk, Steve Wozniak and other tech leaders, calling for a 6-month halt to wha...
Tags: AI safety, Elon Musk, Steve Wozniak, AI regulation, Ethical concerns, AI control
- Statement on AI Risk Signed by Prominent Figures (2023)
In the last week of May 2023, a Statement on AI Risk is signed by Geoffrey Hinton, Sam Altman, Bill Gates, and many other prominent AI researchers and...
Tags: AI risk, Extinction risk, Geoffrey Hinton, Sam Altman, Bill Gates, AI safety, Ethical concerns
- Sarah Silverman Files Copyright Lawsuit Against Meta and OpenAI (2023)
On July 9, 2023, Sarah Silverman files a class action lawsuit against Meta and OpenAI for copyright infringement for training their large language mod...
Tags: Copyright infringement, Sarah Silverman, Meta, OpenAI, Large language models, Legal challenges
- News Outlets Block GPTBot and Restrict AI Content Use (2023)
In August, 2023, the New York Times, CNN, Reuters, the Chicago Tribune, Australian Broadcasting Corporation (ABC) and other news companies block OpenA...
Tags: Content Licensing, Web Crawlers, GPTBot, Copyright, Generative AI, News Media, OpenAI, Data Privacy
- US Senate Holds AI Insight Forum (2023)
On September 13, 2023, in a serious response to growing anxiety about the dangers of AI, the US Senate holds the inaugural bipartisan "AI Insight Foru...
Tags: Government Regulation, AI Ethics, Policy, US Senate, AI Safety, Stakeholders, Risk Assessment, Bipartisan, Legislation
- US President Signs Executive Order on AI (2023)
On October 30, 2023, US President Biden signed the Executive Order on the Safe, Secure, and Trustworthy Development and Use of Artificial Intelligence...
Tags: Executive Order, AI Policy, Government Regulation, AI Safety, Trustworthy AI, Biden Administration, AI Governance
- First Global AI Safety Summit Held in Bletchley Park (2023)
In November 2023, the first global AI Safety Summit was held in Bletchley Park in the UK to discuss the near and far term risks of AI and the possibil...
Tags: AI Safety, International Cooperation, Regulatory Frameworks, AI Risks, Bletchley Park, Global Summit, AI Governance, Ethics
2024
Application
- Google Releases Gemini 1.5 with 1 Million Token Context Length (2024)
On February 15, 2024, Google releases Gemini 1.5 in limited beta, capable of context length up to 1 million tokens.
Tags: Large Language Model, Generative AI, Google, AI Development, Context Length, AI research
- OpenAI Announces Sora Text-to-Video Model (2024)
Also, on February 15, 2024, OpenAI publicly announces Sora, a text-to-video model for generating videos up to a minute long.
Tags: Text-to-Video, Generative AI, OpenAI, AI Video Generation, AI Art, Sora
- Google DeepMind Unveils AlphaFold for DNA Prediction (2024)
Google DeepMind unveils DNA prediction software AlphaFold which helps to identify cancer and genetic diseases.
Tags: AI in Healthcare, Protein Folding, Google DeepMind, Medical Diagnosis, AlphaFold, Genetic Diseases, Cancer
- StabilityAI Announces Stable Diffusion 3 (2024)
On 22 February, StabilityAI announces Stable Diffusion 3, using a similar architecture to Sora.
Tags: Image Generation, AI Art, Stable Diffusion, StabilityAI, Generative AI, AI Image Models
- Apple Announces 'Apple Intelligence' Integrating ChatGPT and Siri (2024)
On June 10, Apple announced "Apple Intelligence" which incorporates ChatGPT into new iPhones and Siri.
Tags: Apple, AI Assistant, ChatGPT, Siri, Mobile AI, AI Integration, Generative AI
Impact
- Demis Hassabis and John Jumper Awarded Nobel Prize in Chemistry for AlphaFold (2024)
On October 9, Co-founder and CEO of Google DeepMind and Isomorphic Labs Sir Demis Hassabis, and Google DeepMind Director Dr. John Jumper were co-award...
Tags: Nobel Prize, AlphaFold, Google DeepMind, Protein Structure Prediction, AI in Chemistry, Demis Hassabis, John Jumper
2025
Application
- Mistral AI Releases Le Chat AI Assistant (2025)
On February 6, Mistral AI releases Le Chat, an AI assistant able to answer up to 1,000 words per second.
Tags: AI Assistant, Large Language Model, Generative AI, Mistral AI, French AI, Le Chat
Impact
- France Hosts AI Action Summit; Declaration on 'Inclusive and Sustainable' AI (2025)
On February 10 and 11, France hosts the Artificial Intelligence Action Summit. 61 countries, including China, India, Japan, France and Canada, sign a ...
Tags: AI Policy, International Cooperation, AI Summit, Inclusive AI, Sustainable AI, Global AI Governance, France
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