1970Winston's ARCH Program Learns Concepts from Blocks

Patrick Winston's PhD program, ARCH, at MIT learned concepts...
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💡 ANALOGY Program Solves IQ Test Analogies

Thomas Evans' program, Analogy, written as part of his PhD work at MIT, demonstrated that computers can solve the same Analogy problems as are given on IQ tests.
ANALOGY Program Solves IQ Test Analogies (1963)
IQ TestsProblem SolvingThomas EvansMITEarly AI Applications
United StatesUnited States

❓ SIR Program for Question-Answering Systems

Bertram Raphael's MIT dissertation on the SIR program demonstrates the power of a logical representation of knowledge for question-answering systems.
SIR Program for Question-Answering Systems (1964)
Question AnsweringKnowledge RepresentationSIRBertram RaphaelMITLogical Representation
United StatesUnited States

💬 ELIZA: Interactive Dialogue Program

Joseph Weizenbaum (MIT) built ELIZA, an Interactive program that carries on a dialogue in English language on any topic. It was a popular toy at AI centers on the ARPANET when a version that "simulated" the dialogue of a psychotherapist was programmed.
ELIZA: Interactive Dialogue Program (1965)
Natural Language ProcessingDialogue SystemsChatbotPsychotherapyMITWeizenbaumARPANETEarly AI
United StatesUnited States

🤔 McCarthy and Hayes Discuss the Frame Problem

McCarthy and Hayes started the discussion about the Frame problem with their essay, "Some Philosophical Problems from the Standpoint of Artificial Intelligence".
Frame ProblemKnowledge RepresentationPhilosophy of AICognitive ScienceMcCarthyHayesEarly AIFoundational Concepts
USAUSA

🧱 Winston's ARCH Program Learns Concepts from Blocks

Patrick Winston's PhD program, ARCH, at MIT learned concepts from examples in the world of children's blocks.
Winston's ARCH Program Learns Concepts from Blocks (1970)
Machine LearningConcept LearningBlocks WorldPatrick WinstonEarly AIMITKnowledge Representation
USAUSA

🤖 Winograd's SHRDLU Demonstrates Language Understanding in a Blocks World

Terry Winograd's PhD thesis (MIT) demonstrated the ability of computers to understand English sentences in a restricted world of children's blocks, in a coupling of his language understanding program, SHRDLU, with a robot arm that carried out instructions typed in English.
Winograd's SHRDLU Demonstrates Language Understanding in a Blocks World (1971)
Natural Language ProcessingBlocks WorldSHRDLULanguage UnderstandingRoboticsTerry WinogradMITEarly Demonstrations
USAUSA